zlo_dey67
Name history of zlo_dey67
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does zlo_dey67 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Strength52% of 1v1s won and so well above the average (39%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.64 (at the start 0.72). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 0.91 (at the start 1.03). Well below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 78.7. Last 3 months: 69.7 (at the start 77.0). Well below the average (80.8).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 49% (at the start 51%). Just below the average (50%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 58% (at the start 55%). Well above the average (50%).
Best month: November 2026 with 2,456. Last 3 months: 2,406 (at the start 1,909).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 68%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zlo_dey67 loses the most ELO on Dust 2: −58 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.89 · Nuke
- Longest win streak: 9 wins in a row · Dust 2
- Recorded match no. 100 · Mirage
- Most kills in a match: 35 · Mirage
- Reached level 10 · Anubis
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How zlo_dey67 plays
Across 168 matches zlo_dey67 averages K/R 0.66, ADR 71.8 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.8, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 50% headshots. The strongest map is Nuke with a 87% win rate in 15 matches. In 47 of 168 matches the rating was 1.10 or higher (28%), in 80 it was below 0.90. In 142 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. zlo_dey67 loses the most ELO on Dust 2 (−58 ELO, win rate 50%). Things go best on Mirage (+31 ELO, win rate 57%). From match no. 5 of the day on, things go best: 63% win rate, −2 ELO. Improved over the last three months: Win rate +3 pp, ELO +497. Got weaker: K/R −0.08, Rating −0.12, ADR −7.3, Headshots −2 pp. Last 30 days: 56 matches, win rate 61%, net ELO +104.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.