zergenok_404

Kyrgyzstan
On FACEIT since 2024 141 matches tracked 66 matches in 30 days
ELO ▲ 86
2,791
30-day peak: 2,791
Rank EU
#19,896
Kyrgyzstan #66 in Kyrgyzstan
Last updated:

How does zergenok_404 play?

Rating 1.13 K/R 0.81 ADR 87.4 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 141 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 31% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,146 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 80%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.14+0.09 · Ø 1.05 better than 73%
Pistol kills per match 3.2
Zeus kills2 in 141 matches
Knife kills 4 in 141 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 64%
3K rounds 5.1%+0.8 pp · Ø 4.3% better than 79%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 29x 4K, 4 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether zergenok_404 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 141 matches, all from the last 3 months.

Kills per round (K/R)

0.64
SepOctNov

Best month: October 2026 with 0.82.

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −50 ELO
34 matches · 44% win rate
On Mirage −15 ELO
62 matches · 50% win rate
Between 12:00 and 18:00 −52 ELO, win rate 46%
On Mondays −45 ELO, win rate 46%

zergenok_404 loses the most ELO in match 2 of the day: −50 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.30 · Nuke
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
50% better than 35%
0.78 better than 62%
85.2 better than 67%
1.08 better than 59%
54% of 274 duels better than 62%
53% of 34 situations better than 88%
Dust 231
61% better than 77%
0.85 better than 86%
89.0 better than 81%
1.23 better than 90%
55% of 133 duels better than 66%
50% of 12 situations better than 80%
Ancient20
45% better than 22%
0.77 better than 56%
85.1 better than 64%
1.03 better than 41%
50% of 128 duels better than 37%
38% of 16 situations right on the average
Anubis17
53% better than 46%
0.81 better than 76%
89.0 better than 83%
1.12 better than 70%
50% of 100 duels better than 37%
33% of 12 situations better than 36%
Nuke9
67% -
0.93 -
98.3 -
1.30-
56% of 48 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zergenok_404 plays

Across 141 matches zergenok_404 averages K/R 0.81, ADR 87.4 and a rating of 1.13. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 57% headshots. The strongest map is Dust 2 with a 61% win rate in 31 matches. In 69 of 141 matches the rating was 1.10 or higher (49%), in 45 it was below 0.90. In 141 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: October 2026 at 1.15. zergenok_404 loses the most ELO in match 2 of the day (−50 ELO, win rate 44%). Things go best in match 1 of the day (+60 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +60 ELO. Last 30 days: 66 matches, win rate 52%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.