Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

zeithh

Chile
On FACEIT since 2016 503 matches tracked 113 matches in 30 days
ELO ▼ 104
2,493
30-day peak: 2,608
Rank SA ▼ 544 places
#1,281
Chile #68 in Chile
30 days · prev. #737 · best #737
Last updated:

How does zeithh play?

Rating 1.11 (from 401 matches) K/R 0.81 ADR 88.3 from 503 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 401 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (340 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 92%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (51%).

Headshot rate 37%−14 pp · Ø 51% better than 2%
AWP share of kills 34%+22 pp · Ø 12% better than 98%
K/D 1.11+0.07 · Ø 1.04 better than 72%
Pistol kills per match 2.9 from the last 401
Zeus kills12 in 401 matches
Knife kills 4 in 401 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 73%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 84%
4Ks and aces 80x 4K, 12 aces in 340 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 94%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 81%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.06, Headshots +3 pp
= Stayed the same
K/R at 0.81, ADR at 88.6
▼ Got worse
Win rate −4 pp, ELO −232

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months unchanged at 0.81. Clearly above the average (0.74).

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −349 ELO
47 matches · 40% win rate
On Mirage −213 ELO
114 matches · 46% win rate
On Sundays −77 ELO, win rate 44%

zeithh loses the most ELO on Cache: −349 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.42 · Cache
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
46% better than 28%
0.80 better than 75%
88.0 better than 81%
1.08 better than 66%
59% of 611 duels better than 87%
40% of 60 situations better than 55%
Dust 2109
56% better than 65%
0.82 better than 83%
88.7 better than 84%
1.14 better than 80%
58% of 591 duels better than 83%
26% of 66 situations better than 19%
Cache47
40% better than 11%
0.81 better than 77%
91.1 better than 87%
1.14 better than 75%
52% of 277 duels right on the average
53% of 17 situations better than 79%
Ancient37
43% better than 20%
0.81 better than 77%
86.1 better than 70%
1.14 better than 81%
56% of 167 duels better than 73%
35% of 20 situations better than 41%
Anubis34
62% better than 78%
0.79 better than 72%
86.2 better than 75%
1.10 better than 69%
58% of 183 duels better than 81%
36% of 14 situations better than 45%
Nuke30
53% better than 43%
0.81 better than 78%
86.1 better than 75%
1.11 better than 72%
58% of 153 duels better than 79%
35% of 20 situations better than 39%
Inferno27
48% better than 28%
0.76 better than 53%
83.2 better than 48%
1.05 better than 45%
52% of 151 duels better than 41%
7% of 14 situations better than 3%
Vertigo3
100% -
0.71 -
87.7 -
0.95-
40% of 15 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zeithh plays

Across 503 matches zeithh averages K/R 0.81 and ADR 88.3; the rating across the 401 rated matches is 1.11. Biggest strength: Utility damage per round at 6.8, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 37% headshots. The strongest map is Anubis with a 62% win rate in 34 matches. In 191 of 401 matches the rating was 1.10 or higher (48%), in 117 it was below 0.90. In 340 matches with detailed stats: 80 4Ks and 12 aces. Best month by rating: October 2026 at 1.14. zeithh loses the most ELO on Cache (−349 ELO, win rate 40%). Things go best on Nuke (+125 ELO, win rate 53%). Match no. 4 of the day goes best: 55% win rate, +93 ELO. Improved over the last three months: Rating +0.06, Headshots +3 pp. Got weaker: Win rate −4 pp, ELO −232. Unchanged in recent months: K/R at 0.81, ADR at 88.6. Last 30 days: 113 matches, win rate 48%, net ELO −250.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.