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ze44

Portugal
On FACEIT since 2016 59 matches tracked
Last updated:

How does ze44 play?

Rating 1.07 K/R 0.76 ADR 83.7 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 59 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 27% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 9

Compared with 1,991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 11%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.09+0.08 · Ø 1.01 better than 75%
Pistol kills per match 2.7
Knife kills 1 in 59 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.2%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 74%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 72%
MVPs per match 2.4+0.1 · Ø 2.3 better than 64%
4Ks and aces 10x 4K, 1 ace in 50 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 6.1+1.8 · Ø 4.3 better than 89%
Enemies flashed per round 0.58+0.30 · Ø 0.28 better than 96%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.07, Rating +0.10
= Stayed the same
ADR at 85.0, Headshots at 39%, Win rate at 43%
▼ Got worse
ELO −57

Sep to Oct 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.73).

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +69 ELO
41 matches · 39% win rate

ze44 loses the most ELO in match 1 of the day: +69 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Anubis
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis19
47% better than 36%
0.78 better than 73%
84.7 better than 72%
1.12 better than 82%
47% of 60 duels better than 26%
25% of 20 situations better than 21%
Ancient16
31% better than 4%
0.79 better than 73%
88.9 better than 83%
1.07 better than 65%
61% of 80 duels better than 92%
42% of 12 situations better than 58%
Mirage10
50% -
0.62 -
68.0 -
0.85-
36% of 33 duels -
33% of 3 situations -
Cache7
43% -
0.70 -
79.1 -
1.00-
52% of 29 duels -
33% of 6 situations -
Inferno6
50% -
0.92 -
98.7 -
1.33-
55% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ze44 plays

Across 59 matches ze44 averages K/R 0.76, ADR 83.7 and a rating of 1.07. Biggest strength: Utility damage per round at 6.1, better than 89% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 11% of level 9 players. Averages 16.9 kills per match with 40% headshots. The strongest map is Mirage with a 50% win rate in 10 matches. In 28 of 59 matches the rating was 1.10 or higher (47%), in 16 it was below 0.90. In 50 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. ze44 loses the most ELO in match 1 of the day (+69 ELO, win rate 39%). Improved over the last three months: K/R +0.07, Rating +0.10. Got weaker: ELO −57. Unchanged in recent months: ADR at 85.0, Headshots at 39%, Win rate at 43%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.