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zazaenj

Switzerland
On FACEIT since 2022 460 matches tracked 95 matches in 30 days
ELO ▲ 162
3,883
30-day peak: 3,883
Rank EU ▲ 94 places
#323
Switzerland #1 in Switzerland
30 days · prev. #417 · best #234
Last updated:

How does zazaenj play?

Rating 1.05 (from 225 matches) K/R 0.74 ADR 78.7 from 460 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (426 matches).

3,500+ ELO

Compared with 1,506 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

48% of opening duels won and so clearly below the average (53%).

Rounds with first kill 9%−3 pp · Ø 12% better than 14%
Opening duels won 48%−5 pp · Ø 53% better than 7%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 15%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 44%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (54%).

Headshot rate 64%+10 pp · Ø 54% better than 95%
AWP share of kills 3%−10 pp · Ø 13% better than 23%
K/D 1.02−0.08 · Ø 1.10 better than 12%
Pistol kills per match 3.1 from the last 225
Knife kills 4 in 225 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so well below the average (2.5).

2K rounds 13.5%−0.7 pp · Ø 14.2% better than 22%
3K rounds 4.2%−0.2 pp · Ø 4.4% better than 30%
MVPs per match 2.2−0.3 · Ø 2.5 better than 11%
4Ks and aces 66x 4K, 10 aces in 426 matches

Utility and deaths

Average
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.34).

Utility hit rate 33%−1 pp · Ø 34% better than 46%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 15%
Enemies flashed per round 0.20−0.14 · Ø 0.34 better than 10%
Deaths per round 72%+1 pp · Ø 71% better than 20%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.04, ELO +295
= Stayed the same
ADR at 78.9
▼ Got worse
Headshots −5 pp, Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.74 (at the start 0.70). Slightly below the average (0.77).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −182 ELO
32 matches · 41% win rate
On Dust 2 −30 ELO
54 matches · 52% win rate
Between 18:00 and 24:00 −33 ELO, win rate 40%
On Sundays −35 ELO, win rate 40%

zazaenj loses the most ELO in match 2 of the day: −182 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.25 · Mirage

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
56% better than 44%
0.78 better than 39%
82.3 better than 30%
1.08 better than 34%
49% of 366 duels better than 17%
30% of 53 situations better than 20%
Dust 254
52% better than 29%
0.74 better than 27%
78.9 better than 20%
1.06 better than 28%
53% of 189 duels better than 41%
36% of 28 situations better than 38%
Nuke31
52% better than 22%
0.78 better than 40%
82.5 better than 35%
1.06 better than 30%
49% of 150 duels better than 19%
41% of 27 situations better than 54%
Anubis27
48% better than 23%
0.73 better than 23%
77.2 better than 14%
0.97 better than 10%
44% of 119 duels better than 5%
31% of 16 situations better than 30%
Ancient18
33% better than 1%
0.67 better than 5%
70.4 better than 2%
0.90 better than 2%
45% of 64 duels better than 8%
25% of 12 situations better than 17%

Compared with players on the same level who have at least 15 matches on the map.

How zazaenj plays

Across 460 matches zazaenj averages K/R 0.74 and ADR 78.7; the rating across the 225 rated matches is 1.05. Biggest strength: Headshot rate at 64%, better than 95% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 48%, better than only 7% of level 10 · 3,500+ ELO players. Averages 16.2 kills per match with 64% headshots. The strongest map is Mirage with a 56% win rate in 95 matches. In 95 of 225 matches the rating was 1.10 or higher (42%), in 71 it was below 0.90. In 426 matches with detailed stats: 66 4Ks and 10 aces. Best month by rating: November 2026 at 1.12. zazaenj loses the most ELO in match 2 of the day (−182 ELO, win rate 41%). Things go best on Mirage (+198 ELO, win rate 56%). Match no. 1 of the day goes best: 61% win rate, +150 ELO. Improved over the last three months: K/R +0.04, ELO +295. Got weaker: Headshots −5 pp, Win rate −4 pp. Unchanged in recent months: ADR at 78.9. Last 30 days: 95 matches, win rate 52%, net ELO +219.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.