z0r0_peek
Name history of z0r0_peek
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does z0r0_peek play?
Compared with 1,757 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.07 K/D and so slightly above the average (1.01).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.71). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months: 1.06 (at the start 1.01). Clearly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 81.4. Last 3 months: 77.5 (at the start 75.2). Just below the average (79.8).
Share of headshot kills
Best month: August 2026 with 51%. Last 3 months: 46% (at the start 51%). Slightly below the average (48%).
Matches won (win rate)
Best month: November 2026 with 59%. Last 3 months: 49% (at the start 35%). Slightly below the average (51%).
Best month: November 2026 with 1,823. Last 3 months: 1,823 (at the start 1,632).
Rounds with first kill
Best month: October 2026 with 10%. Last 3 months: 9% (at the start 6%). Clearly below the average (10%).
1v1 clutches won
Best month: October 2026 with 48%. Last 3 months: 44% (at the start 27%). Clearly above the average (39%).
Patterns
From the last 135 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
z0r0_peek loses the most ELO on Dust 2: −32 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.08 · Ancient
- Most kills in a match: 43 · Cache
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 135 matchesCompared with players on the same level who have at least 15 matches on the map.
How z0r0_peek plays
Across 135 matches z0r0_peek averages K/R 0.73, ADR 76.9 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 15.8 kills per match with 47% headshots. The strongest map is Anubis with a 54% win rate in 26 matches. In 56 of 135 matches the rating was 1.10 or higher (41%), in 45 it was below 0.90. In 135 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. z0r0_peek loses the most ELO on Dust 2 (−32 ELO, win rate 41%). Things go best on Anubis (+29 ELO, win rate 54%). Improved over the last three months: Rating +0.05, Win rate +14 pp, ELO +191, First kills +3 pp, Clutch 1v1 +17 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.73, ADR at 77.5. Last 30 days: 51 matches, win rate 49%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.