yunost15r

Russia
On FACEIT since 2020 249 matches tracked 107 matches in 30 days
Last updated:

How does yunost15r play?

Rating 1.00 K/R 0.71 ADR 76.9 from 249 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 249 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

Level 9

Compared with 1,452 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 37%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 16%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.00−0.01 · Ø 1.01 better than 46%
Pistol kills per match 3.0
Knife kills 10 in 249 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.2%).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 28%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 39%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 2 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,038
▼ Got worse
K/R −0.07, Rating −0.08, ADR −7.9, Headshots −2 pp, Win rate −5 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.70 (at the start 0.77). Slightly below the average (0.73).

Patterns

From the last 249 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
64 matches · 45% win rate
On Anubis −25 ELO
34 matches · 47% win rate
Between 12:00 and 18:00 +26 ELO, win rate 45%
On Thursdays −60 ELO, win rate 40%

yunost15r loses the most ELO on Mirage: −36 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.24 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 249 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
53% better than 59%
0.76 better than 66%
80.4 better than 52%
1.07 better than 69%
55% of 342 duels better than 76%
35% of 52 situations better than 42%
Mirage64
45% better than 29%
0.70 better than 35%
75.7 better than 26%
0.97 better than 35%
46% of 345 duels better than 25%
37% of 38 situations better than 48%
Ancient45
47% better than 37%
0.65 better than 13%
73.4 better than 15%
0.90 better than 15%
44% of 205 duels better than 14%
38% of 26 situations better than 53%
Anubis34
47% better than 40%
0.68 better than 24%
72.4 better than 11%
1.00 better than 44%
52% of 143 duels better than 58%
50% of 24 situations better than 78%
Inferno17
71% better than 93%
0.73 better than 47%
80.9 right on the average
1.04 right on the average
52% of 95 duels right on the average
50% of 6 situations better than 78%
Cache4
75% -
0.69 -
75.4 -
1.05-
38% of 13 duels -
100% of 2 situations -
Nuke4
50% -
0.81 -
83.1 -
1.12-
50% of 16 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yunost15r plays

Across 249 matches yunost15r averages K/R 0.71, ADR 76.9 and a rating of 1.00. Averages 15.9 kills per match with 48% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 92 of 249 matches the rating was 1.10 or higher (37%), in 96 it was below 0.90. In 200 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: July 2026 at 1.07. yunost15r loses the most ELO on Mirage (−36 ELO, win rate 45%). Things go best in match 3 of the day (+60 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −33 ELO. Got weaker: K/R −0.07, Rating −0.08, ADR −7.9, Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: ELO at 2,038. Last 30 days: 107 matches, win rate 43%, net ELO −146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.