yunoryyy

Russia
On FACEIT since 2026 125 matches tracked 70 matches in 30 days
ELO ▲ 62
2,625
30-day peak: 2,673
Rank EU
#35,984
Russia #10,309 in Russia
Last updated:
Next update possible in 56m 17s

How does yunoryyy play?

Rating 1.29 K/R 0.92 ADR 93.9 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 125 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 40% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

2,500-2,749 ELO

Compared with 2,637 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 45%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.29+0.25 · Ø 1.04 better than 95%
Pistol kills per match 3.5
Zeus kills1 in 125 matches
Knife kills 5 in 125 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.7% of rounds and so well above the average (4.1%).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 94%
3K rounds 7.7%+3.6 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 30x 4K, 5 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.1).

Utility hit rate 39%+4 pp · Ø 35% better than 80%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 87%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 50%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +4.7, Win rate +7 pp, ELO +280
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: October 2026 with 0.96. Last 3 months: 0.94 (at the start 0.88). Well above the average (0.74).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −14 ELO
28 matches · 50% win rate
On Mirage −4 ELO
46 matches · 54% win rate

yunoryyy loses the most ELO on Ancient: −14 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.55 · Ancient
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 59 · Anubis

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
54% better than 55%
0.95 better than 98%
97.5 better than 96%
1.33 better than 97%
63% of 232 duels better than 96%
40% of 42 situations better than 56%
Ancient28
50% better than 39%
0.88 better than 93%
89.3 better than 81%
1.24 better than 93%
59% of 148 duels better than 86%
65% of 17 situations better than 96%
Dust 223
61% better than 80%
0.90 better than 94%
92.9 better than 91%
1.27 better than 94%
61% of 134 duels better than 91%
46% of 13 situations better than 72%
Anubis20
50% better than 36%
0.95 better than 98%
97.0 better than 96%
1.32 better than 97%
56% of 140 duels better than 71%
33% of 12 situations better than 37%
Nuke6
50% -
0.84 -
79.8 -
1.24-
62% of 21 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yunoryyy plays

Across 125 matches yunoryyy averages K/R 0.92, ADR 93.9 and a rating of 1.29. Biggest strength: 3K rounds at 7.7%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.4 kills per match with 50% headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 82 of 125 matches the rating was 1.10 or higher (66%), in 20 it was below 0.90. In 90 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: October 2026 at 1.36. yunoryyy loses the most ELO on Ancient (−14 ELO, win rate 50%). Things go best in match 2 of the day (+90 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +90 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +4.7, Win rate +7 pp, ELO +280. Got weaker: Headshots −3 pp. Last 30 days: 70 matches, win rate 60%, net ELO +96.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.