Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

ysukehiro

Brazil
On FACEIT since 2020 471 matches tracked 123 matches in 30 days
ELO ▲ 194
2,675
30-day peak: 2,810
Rank SA ▲ 664 places
#654
Brazil #580 in Brazil
30 days · prev. #1,318 · best #380
Last updated:

How does ysukehiro play?

Rating 1.12 (from 249 matches) K/R 0.78 ADR 84.7 from 471 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 450 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (437 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly below the average (52%).

Headshot rate 50%−2 pp · Ø 52% better than 45%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.06+0.02 · Ø 1.04 better than 52%
Pistol kills per match 3.1
Zeus kills1 in 471 matches
Knife kills 14 in 471 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 63%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 109x 4K, 8 aces in 437 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 34%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.10, ADR at 83.4
▼ Got worse
K/R −0.06, Headshots −2 pp, Win rate −8 pp, ELO −154

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.76 (at the start 0.82). Just above the average (0.75).

Patterns

From the last 471 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −143 ELO
26 matches · 38% win rate
On Anubis −47 ELO
58 matches · 47% win rate
On Fridays −182 ELO, win rate 44%

ysukehiro loses the most ELO on Nuke: −143 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Anubis
  2. Highest rating in a match: 3.40 · Dust 2
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 471 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage172
53% right on the average
0.78 better than 66%
83.7 better than 63%
1.08 better than 63%
52% of 879 duels right on the average
35% of 89 situations better than 41%
Dust 2103
51% better than 45%
0.76 better than 55%
84.4 better than 65%
1.04 better than 45%
50% of 516 duels better than 40%
36% of 50 situations better than 45%
Ancient64
55% better than 55%
0.81 better than 74%
87.2 better than 72%
1.13 better than 75%
53% of 263 duels better than 55%
41% of 39 situations better than 57%
Anubis58
47% better than 26%
0.81 better than 77%
87.8 better than 78%
1.12 better than 72%
52% of 332 duels right on the average
38% of 32 situations right on the average
Nuke26
38% better than 6%
0.73 better than 39%
78.0 better than 29%
1.02 better than 38%
53% of 110 duels better than 46%
56% of 9 situations better than 84%
Cache20
65% better than 78%
0.75 better than 55%
83.2 better than 61%
1.01 better than 41%
47% of 83 duels better than 28%
20% of 10 situations better than 10%
Inferno14
57% -
0.79 -
86.7 -
1.06-
41% of 69 duels -
0% of 2 situations -
Vertigo14
79% -
0.83 -
86.8 -
1.11-
65% of 83 duels -
0% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ysukehiro plays

Across 471 matches ysukehiro averages K/R 0.78 and ADR 84.7; the rating across the 249 rated matches is 1.12. Biggest strength: Rating at 1.12, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 50% headshots. The strongest map is Vertigo with a 79% win rate in 14 matches. In 204 of 450 matches the rating was 1.10 or higher (45%), in 157 it was below 0.90. In 437 matches with detailed stats: 109 4Ks and 8 aces. Best month by rating: September 2026 at 1.44. ysukehiro loses the most ELO on Nuke (−143 ELO, win rate 38%). Things go best in match 2 of the day (+235 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +235 ELO. Got weaker: K/R −0.06, Headshots −2 pp, Win rate −8 pp, ELO −154. Unchanged in recent months: Rating at 1.10, ADR at 83.4. Last 30 days: 123 matches, win rate 56%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.