ysr---
How does ysr--- play?
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Weakness8% of 1v2s won and so well below the average (22%).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.87. Last 3 months: 0.68 (at the start 0.87). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.19. Last 3 months: 0.94 (at the start 1.19). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 96.4. Last 3 months: 77.3 (at the start 96.4). Slightly below the average (80.7).
Share of headshot kills
Best month: October 2026 with 49%. Last 3 months: 48% (at the start 42%). Just below the average (49%).
Matches won (win rate)
Best month: November 2026 with 65%. Last 3 months: 51% (at the start 52%). Right on the average (51%).
Best month: October 2026 with 1,928. Last 3 months: 2,016 (at the start 1,421).
Rounds with first kill
Best month: August 2026 with 18%. Last 3 months: 10% (at the start 18%). Right on the average (10%).
1v1 clutches won
Best month: November 2026 with 57%. Last 3 months: 36% (at the start 56%). Slightly below the average (39%).
Patterns
From the last 70 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ysr--- loses the most ELO on Dust 2: −73 ELO, 44% win rate
Records and milestones
from recorded matches- Reached level 10 · Cache
- Most kills in a match: 31 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.96 · Mirage
Maps in detail
from the last 70 matchesCompared with players on the same level who have at least 15 matches on the map.
How ysr--- plays
Across 70 matches ysr--- averages K/R 0.74 and ADR 83.0; the rating across the 69 rated matches is 1.02. Biggest strength: Utility hit rate at 39%, better than 76% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 46% headshots. The strongest map is Mirage with a 52% win rate in 21 matches. In 23 of 69 matches the rating was 1.10 or higher (33%), in 23 it was below 0.90. In 69 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.19. ysr--- loses the most ELO on Dust 2 (−73 ELO, win rate 44%). Things go best on Mirage (+2 ELO, win rate 52%). Match no. 2 of the day goes best: 60% win rate, +2 ELO. Improved over the last three months: Headshots +6 pp, ELO +595. Got weaker: K/R −0.19, Rating −0.25, ADR −19.1, First kills −8 pp, Clutch 1v1 −20 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 42 matches, win rate 55%, net ELO +6.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.