your_sweetie

USA
On FACEIT since 2026 180 matches tracked 99 matches in 30 days
ELO ▼ 42
2,011
30-day peak: 2,053
Rank NA ▲ 726 places
#8,001
USA #4,607 in USA
30 days · prev. #8,727 · best #5,738
Last updated:

How does your_sweetie play?

Rating 1.35 K/R 0.98 ADR 104.3 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 180 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 36% good 1.10 to 1.29 17% normal 0.90 to 1.09 16% weak 0.75 to 0.89 5% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 21% of rounds and so well above the average (10%).

Rounds with first kill 21%+11 pp · Ø 10% better than 99%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 25%+13 pp · Ø 12% better than 93%
K/D 1.34+0.31 · Ø 1.03 better than 98%
Pistol kills per match 3.1
Zeus kills1 in 180 matches
Knife kills 3 in 180 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 98%
3K rounds 7.5%+3.4 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 73x 4K, 10 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 55%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +616
= Stayed the same
Win rate at 53%, Clutch 1v1 at 42%
▼ Got worse
K/R −0.13, Rating −0.19, ADR −13.4, Headshots −7 pp, First kills −1 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

1.00
JunJulAugSepOctNov

Best month: August 2026 with 1.09. Last 3 months: 0.96 (at the start 1.09). Well above the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −7 ELO
24 matches · 46% win rate
On Mondays ±0 ELO, win rate 45%

your_sweetie loses the most ELO in match 4 of the day: −7 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Reached level 10 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 48 · Ancient
  5. Highest rating in a match: 2.73 · Dust 2

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
49% better than 42%
0.98 better than 99%
103.8 better than 99%
1.36 better than 98%
66% of 577 duels better than 98%
40% of 40 situations better than 56%
Ancient39
62% better than 81%
1.01 better than 99%
109.4 better than 99%
1.40 better than 99%
62% of 269 duels better than 94%
44% of 25 situations better than 69%
Mirage33
55% better than 65%
0.93 better than 97%
100.0 better than 97%
1.26 better than 95%
56% of 237 duels better than 77%
33% of 12 situations better than 35%
Anubis12
25% -
0.95 -
105.0 -
1.27-
60% of 77 duels -
50% of 14 situations -
Inferno12
50% -
0.97 -
104.4 -
1.34-
56% of 95 duels -
43% of 7 situations -
Nuke8
75% -
1.00 -
101.7 -
1.39-
63% of 72 duels -
56% of 9 situations -
Cache3
67% -
1.11 -
109.7 -
1.60-
70% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How your_sweetie plays

Across 180 matches your_sweetie averages K/R 0.98, ADR 104.3 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 21.6 kills per match with 49% headshots. The strongest map is Ancient with a 62% win rate in 39 matches. In 122 of 180 matches the rating was 1.10 or higher (68%), in 30 it was below 0.90. In 180 matches with detailed stats: 73 4Ks and 10 aces. Best month by rating: August 2026 at 1.51. your_sweetie loses the most ELO in match 4 of the day (−7 ELO, win rate 46%). Things go best on Dust 2 (+29 ELO, win rate 49%). Match no. 1 of the day goes best: 60% win rate, +23 ELO. Improved over the last three months: ELO +616. Got weaker: K/R −0.13, Rating −0.19, ADR −13.4, Headshots −7 pp, First kills −1 pp. Unchanged in recent months: Win rate at 53%, Clutch 1v1 at 42%. Last 30 days: 99 matches, win rate 47%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.