youngndlit

Norway
On FACEIT since 2017 476 matches tracked 121 matches in 30 days
ELO ▼ 89
2,900
30-day peak: 3,249
Rank EU ▼ 4,863 places
#13,421
Norway #121 in Norway
30 days · prev. #8,558 · best #3,286
Last updated:

How does youngndlit play?

Rating 0.99 K/R 0.71 ADR 80.1 from 476 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 476 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (426 matches).

2,750-2,999 ELO

Compared with 12,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 61%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.98−0.07 · Ø 1.05 better than 19%
Pistol kills per match 2.8
Knife kills 5 in 476 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 38%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 61x 4K, 3 aces in 426 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 61%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 45%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +296
= Stayed the same
Rating at 0.98, Headshots at 52%, Win rate at 51%
▼ Got worse
K/R −0.04, ADR −5.8

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.74). Clearly below the average (0.75).

Patterns

From the last 476 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −168 ELO
149 matches · 52% win rate
On Cache −150 ELO
35 matches · 46% win rate
On Sundays −210 ELO, win rate 44%

youngndlit loses the most ELO on Mirage: −168 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Nuke
  2. Most kills in a match: 45 · Dust 2
  3. Recorded match no. 250 · Anubis
  4. Highest rating in a match: 2.38 · Mirage

Maps in detail

from the last 476 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage149
52% better than 43%
0.74 better than 43%
81.8 better than 50%
1.00 better than 31%
47% of 827 duels better than 21%
36% of 67 situations better than 42%
Ancient104
55% better than 54%
0.70 better than 23%
80.7 better than 41%
0.98 better than 24%
48% of 575 duels better than 26%
48% of 62 situations better than 73%
Dust 292
49% better than 32%
0.72 better than 34%
78.6 better than 33%
1.00 better than 29%
46% of 456 duels better than 18%
41% of 54 situations better than 58%
Anubis47
49% better than 32%
0.66 better than 11%
77.0 better than 26%
0.92 better than 10%
45% of 214 duels better than 14%
39% of 28 situations better than 52%
Nuke39
46% better than 18%
0.68 better than 14%
74.7 better than 14%
0.94 better than 12%
44% of 172 duels better than 10%
35% of 23 situations better than 38%
Cache35
46% better than 17%
0.75 better than 36%
81.7 better than 37%
1.06 better than 34%
52% of 161 duels better than 37%
44% of 27 situations better than 60%
Inferno10
50% -
0.73 -
90.4 -
0.97-
54% of 56 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How youngndlit plays

Across 476 matches youngndlit averages K/R 0.71, ADR 80.1 and a rating of 0.99. Most room to improve: Opening duels won at 46%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Ancient with a 55% win rate in 104 matches. In 176 of 476 matches the rating was 1.10 or higher (37%), in 191 it was below 0.90. In 426 matches with detailed stats: 61 4Ks and 3 aces. Best month by rating: August 2026 at 1.01. youngndlit loses the most ELO on Mirage (−168 ELO, win rate 52%). Things go best on Ancient (+433 ELO, win rate 55%). Match no. 4 of the day goes best: 57% win rate, +333 ELO. Improved over the last three months: ELO +296. Got weaker: K/R −0.04, ADR −5.8. Unchanged in recent months: Rating at 0.98, Headshots at 52%, Win rate at 51%. Last 30 days: 121 matches, win rate 48%, net ELO −88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.