yonko_D
Name history of yonko_D
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.80. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.02 (at the start 1.09). Just below the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 83.8. Last 3 months: 76.1 (at the start 80.6). Slightly below the average (80.8).
Share of headshot kills
Best month: June 2026 with 47%. Last 3 months: 45% (at the start 47%). Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 63%. Last 3 months: 53% (at the start 54%). Clearly above the average (50%).
Best month: October 2026 with 2,277. Last 3 months: 2,017 (at the start 1,620).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: November 2026 with 47%.
Patterns
From the last 234 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yonko_D loses the most ELO on Ancient: −25 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.77 · Inferno
- Most kills in a match: 38 · Inferno
- Longest win streak: 7 wins in a row · Dust 2
- Recorded match no. 100 · Inferno
- Reached level 10 · Mirage
Maps in detail
from the last 234 matchesCompared with players on the same level who have at least 15 matches on the map.
How yonko_D plays
Across 234 matches yonko_D averages K/R 0.72, ADR 76.9 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Anubis with a 62% win rate in 29 matches. In 89 of 234 matches the rating was 1.10 or higher (38%), in 81 it was below 0.90. In 214 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: August 2026 at 1.13. yonko_D loses the most ELO on Ancient (−25 ELO, win rate 47%). Things go best on Dust 2 (+27 ELO, win rate 55%). Match no. 2 of the day goes best: 59% win rate, −25 ELO. Improved over the last three months: ELO +397. Got weaker: K/R −0.06, Rating −0.07, ADR −4.5, Headshots −2 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 77 matches, win rate 48%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.