yoSemite7-
Name history of yoSemite7-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does yoSemite7- play?
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average36% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.5%).
Utility and deaths
AverageDied in 63% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months unchanged at 0.77. Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months unchanged at 1.13. Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 81.2. Last 3 months: 79.9 (at the start 79.6). Just below the average (80.9).
Share of headshot kills
Best month: November 2026 with 43%. Last 3 months: 37% (at the start 35%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 51%. Last 3 months: 48% (at the start 43%). Slightly below the average (50%).
Best month: October 2026 with 2,338. Last 3 months: 2,251 (at the start 2,260).
Rounds with first kill
Best month: September 2026 with 10%. Last 3 months: 10% (at the start 9%). Slightly below the average (11%).
1v1 clutches won
Best month: November 2026 with 50%. Last 3 months: 38% (at the start 44%). Just below the average (39%).
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yoSemite7- loses the most ELO on Dust 2: −47 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.32 · Dust 2
- Recorded match no. 100 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How yoSemite7- plays
Across 175 matches yoSemite7- averages K/R 0.77, ADR 79.8 and a rating of 1.13. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 36% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 94 of 175 matches the rating was 1.10 or higher (54%), in 49 it was below 0.90. In 175 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: October 2026 at 1.18. yoSemite7- loses the most ELO on Dust 2 (−47 ELO, win rate 36%). Things go best on Mirage (+52 ELO, win rate 49%). Match no. 4 of the day goes best: 54% win rate, +27 ELO. Improved over the last three months: Headshots +2 pp, Win rate +5 pp, First kills +1 pp. Got weaker: Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.13, ADR at 79.9, ELO at 2,251. Last 30 days: 53 matches, win rate 45%, net ELO −10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.