ygy_Luka

Finland
On FACEIT since 2022 181 matches tracked 47 matches in 30 days
Last updated:

How does ygy_Luka play?

Rating 0.93 K/R 0.69 ADR 77.3 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 181 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Level 7

Compared with 1,088 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 9%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 43%−3 pp · Ø 46% better than 32%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.92−0.08 · Ø 1.00 better than 25%
Pistol kills per match 2.4
Knife kills 7 in 181 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 32%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 34%
MVPs per match 2.0−0.2 · Ø 2.2 better than 30%
4Ks and aces 16x 4K, 5 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+1.0 · Ø 4.1 better than 77%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 26%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +8 pp, ELO +202
= Stayed the same
K/R at 0.68, Rating at 0.91, ADR at 75.5
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.73).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −176 ELO
22 matches · 32% win rate
From match 5 of the day −172 ELO
51 matches · 43% win rate
Between 12:00 and 18:00 −106 ELO, win rate 43%
On Tuesdays −131 ELO, win rate 46%

ygy_Luka loses the most ELO on Dust 2: −176 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Nuke
  2. Highest rating in a match: 1.72 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
45% better than 33%
0.67 better than 26%
76.0 better than 32%
0.90 better than 17%
47% of 229 duels better than 32%
29% of 24 situations better than 25%
Nuke39
69% better than 89%
0.77 better than 66%
84.7 better than 67%
1.04 better than 59%
57% of 239 duels better than 84%
46% of 24 situations better than 69%
Ancient33
58% better than 72%
0.68 better than 33%
76.8 better than 36%
0.90 better than 22%
48% of 213 duels better than 38%
19% of 16 situations better than 11%
Dust 222
32% better than 5%
0.66 better than 21%
69.6 better than 8%
0.90 better than 17%
39% of 105 duels better than 6%
23% of 13 situations better than 15%
Inferno19
53% better than 55%
0.71 better than 57%
81.2 better than 67%
0.96 better than 39%
52% of 106 duels better than 58%
17% of 6 situations better than 9%
Anubis15
47% better than 40%
0.60 better than 6%
69.9 better than 9%
0.80 better than 2%
43% of 74 duels better than 13%
20% of 10 situations better than 10%
Cache5
60% -
0.72 -
78.3 -
1.00-
65% of 31 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ygy_Luka plays

Across 181 matches ygy_Luka averages K/R 0.69, ADR 77.3 and a rating of 0.93. Biggest strength: Rounds with first kill at 13%, better than 88% of level 7 players. Most room to improve: Clutch 1v1 won at 28%, better than only 9% of level 7 players. Averages 15.1 kills per match with 43% headshots. The strongest map is Nuke with a 69% win rate in 39 matches. In 50 of 181 matches the rating was 1.10 or higher (28%), in 86 it was below 0.90. In 156 matches with detailed stats: 16 4Ks and 5 aces. Best month by rating: August 2026 at 0.95. ygy_Luka loses the most ELO on Dust 2 (−176 ELO, win rate 32%). Things go best on Nuke (+352 ELO, win rate 69%). Match no. 2 of the day goes best: 66% win rate, +133 ELO. Improved over the last three months: Win rate +8 pp, ELO +202. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.91, ADR at 75.5. Last 30 days: 47 matches, win rate 57%, net ELO +195.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.