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yeger

Russia
On FACEIT since 2017 169 matches tracked
Last updated:

How does yeger play?

Rating 1.13 (from 155 matches) K/R 0.79 ADR 83.2 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 155 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.04).

Headshot rate 51%−1 pp · Ø 52% better than 52%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 1.15+0.11 · Ø 1.04 better than 78%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 67%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 73%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 29x 4K, 3 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 40%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.78, Rating at 1.11, ADR at 83.4
▼ Got worse
Win rate −11 pp, ELO −96

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.75).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
40 matches · 45% win rate
On Dust 2 −27 ELO
63 matches · 56% win rate
Between 6:00 and 12:00 −26 ELO, win rate 45%
On Wednesdays −67 ELO, win rate 46%

yeger loses the most ELO on Mirage: −55 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Anubis
  2. Recorded match no. 100 · Vertigo
  3. Highest rating in a match: 2.71 · Cache
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
56% better than 63%
0.79 better than 69%
82.3 better than 55%
1.17 better than 83%
60% of 238 duels better than 88%
50% of 32 situations better than 81%
Mirage40
45% better than 20%
0.79 better than 70%
84.9 better than 68%
1.08 better than 63%
57% of 161 duels better than 80%
40% of 15 situations better than 56%
Anubis25
52% better than 42%
0.78 better than 66%
84.1 better than 64%
1.12 better than 72%
53% of 118 duels better than 56%
29% of 21 situations better than 26%
Nuke18
50% better than 28%
0.74 better than 43%
78.9 better than 34%
1.01 better than 33%
56% of 62 duels better than 64%
45% of 20 situations better than 71%
Cache15
67% better than 84%
0.86 better than 87%
88.3 better than 75%
1.33-
61% of 64 duels better than 91%
36% of 11 situations better than 44%
Ancient6
33% -
0.70 -
79.9 -
1.03-
42% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yeger plays

Across 169 matches yeger averages K/R 0.79 and ADR 83.2; the rating across the 155 rated matches is 1.13. Biggest strength: Opening duels won at 59%, better than 92% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 77 of 155 matches the rating was 1.10 or higher (50%), in 40 it was below 0.90. In 103 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: June 2026 at 1.19. yeger loses the most ELO on Mirage (−55 ELO, win rate 45%). Things go best on Anubis (+30 ELO, win rate 52%). From match no. 5 of the day on, things go best: 70% win rate, −12 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −11 pp, ELO −96. Unchanged in recent months: K/R at 0.78, Rating at 1.11, ADR at 83.4. Last 30 days: 1 matches, win rate 0%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.