yastade

Russia
147 matches tracked
Last updated:

How does yastade play?

Rating 1.16 (from 18 matches) K/R 0.89 ADR 94.5 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 18 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 33% good 1.10 to 1.29 11% normal 0.90 to 1.09 11% weak 0.75 to 0.89 11% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 16%+6 pp better than 98%
Opening duels won 55%+5 pp better than 85%

Clutch

Average
Last one alive
Clutch 1v1 won 38%0 pp level
Clutch 1v2 won 32%+10 pp better than 96%
Clutch kills per match 1.6−0.1 better than 47%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+1 pp better than 54%
AWP share of kills 24%+14 pp better than 93%
K/D 1.23+0.23 better than 97%
Pistol kills per match 2.8
Knife kills 4 in 147 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.0%+1.9 pp better than 90%
Rounds with 3K 6.4%+2.5 pp better than 98%
MVPs per match 3.3+1.1 better than 99%
4Ks and aces 28x 4K, 3 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 5.3+1.1 better than 77%
Enemies flashed per round 0.10−0.18 better than 7%
Rounds with a death 73%+1 pp better than 41%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +2 pp, ELO +205
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.04, ADR −5.6

Aug to Sep 2026 compared with Nov 2025 to Jul 2026.

Kills per round (K/R)

0.88
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.94. Last 3 months: 0.88 (at the start 0.92).

Patterns

From the last 147 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −185 ELO
38 matches · 29% wins
On Nuke −84 ELO
20 matches · 35% wins
On Mondays −58 ELO, win rate 43%

yastade loses the most ELO in match 2 of the day: −185 ELO, 29% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Ancient
  2. Most kills in a match: 56 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient63
52% level
0.93 better than 99%
97.6 better than 99%
1.21-
59% of 413 duels better than 90%
43% of 47 situations better than 59%
Anubis36
58% better than 72%
0.90 better than 97%
96.9 better than 99%
1.16-
58% of 252 duels better than 86%
31% of 16 situations better than 32%
Nuke20
35% better than 6%
0.83 better than 79%
87.7 better than 75%
1.30-
58% of 111 duels better than 79%
50% of 10 situations better than 74%
Cache15
53% -
0.93 -
96.5 -
1.15-
57% of 134 duels -
54% of 13 situations -
Dust 27
14% -
0.70 -
75.0 -
-
38% of 37 duels -
20% of 5 situations -
Mirage4
25% -
0.82 -
89.4 -
-
54% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yastade plays

Across 147 matches yastade averages K/R 0.89 and ADR 94.5; the rating across the 18 rated matches is 1.16. Biggest strength: Damage per round (ADR) at 94.5. That is better than 98% of players on level 8. On average 20.4 kills per match, 48% of them headshots. The strongest map is Anubis with a 58% win rate in 36 matches. In 10 of 18 matches the rating was 1.10 or higher (56%), in 6 it was below 0.90. In 77 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. yastade loses the most ELO in match 2 of the day (−185 ELO, win rate 29%). Things go best in match 3 of the day (+280 ELO, win rate 75%). Improved over the last three months: Headshots +2 pp, ELO +205. Got weaker: K/R −0.04, ADR −5.6. Unchanged in recent months: Win rate at 49%.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.