xtample-_-
How does xtample-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
WeaknessUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.67. Last 3 months: 0.66 (at the start 0.67).
Rating, 1.00 is an average match
Best month: August 2026 with 0.90.
Damage per round (ADR)
Best month: July 2026 with 69.1. Last 3 months: 68.9 (at the start 69.1).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 47% (at the start 56%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 55% (at the start 57%).
Best month: August 2026 with 2,052. Last 3 months: 1,997 (at the start 1,862).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 24%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
xtample-_- loses the most ELO from match 5 of the day: −100 ELO, 45% wins
Records and milestones
from recorded matches- Most kills in a match: 26 · Mirage
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 1.54 · Anubis
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How xtample-_- plays
Across 118 matches xtample-_- averages K/R 0.66 and ADR 69.0; the rating across the 28 rated matches is 0.90. Most room to improve: Clutch 1v1 won at 21%. That is better than only 1% of players on level 9. On average 14.7 kills per match, 52% of them headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 8 of 28 matches the rating was 1.10 or higher (29%), in 14 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.90. xtample-_- loses the most ELO from match 5 of the day (−100 ELO, win rate 45%). Things go best on Dust 2 (+213 ELO, win rate 67%). Improved over the last three months: ELO +135. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.66, ADR at 68.9, Win rate at 55%.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.