xsen

JP
159 matches tracked
Last updated:

How does xsen play?

Rating 0.97 (from 8 matches) K/R 0.75 ADR 78.4 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 61%
Opening duels won 55%+4 pp better than 77%

Clutch

Average
Last one alive
Clutch 1v1 won 21%−18 pp better than 1%
Clutch 1v2 won 25%+4 pp better than 73%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−9 pp better than 8%
AWP share of kills 28%+17 pp better than 95%
K/D 1.08+0.05 better than 64%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.3 pp better than 52%
Rounds with 3K 4.3%+0.2 pp better than 57%
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 11x 4K, 2 aces in 92 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 5.1+1.0 better than 78%
Enemies flashed per round 0.32+0.02 better than 57%
Rounds with a death 69%−3.0 pp better than 78%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Headshots at 42%
▼ Got worse
ADR −4.1, Win rate −4 pp

Aug to Sep 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.73 (at the start 0.75).

Patterns

From the last 159 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −2 ELO
29 matches · 41% wins

xsen loses the most ELO in match 3 of the day: −2 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.34 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 31%
0.74 level
76.2 better than 26%
0.88–
57% of 199 duels better than 80%
12% of 25 situations better than 3%
Anubis34
71% better than 94%
0.78 better than 66%
79.8 better than 40%
1.34–
55% of 137 duels better than 68%
29% of 17 situations better than 24%
Ancient28
64% better than 84%
0.77 better than 62%
80.4 better than 45%
0.99–
49% of 65 duels better than 35%
40% of 10 situations better than 56%
Cache12
50% –
0.73 –
75.3 –
1.00–
65% of 43 duels –
33% of 15 situations –
Inferno12
50% –
0.72 –
84.0 –
1.12–
54% of 39 duels –
20% of 5 situations –
Dust 26
33% –
0.68 –
74.5 –
0.50–
50% of 24 duels –
17% of 6 situations –
Overpass5
40% –
0.77 –
82.0 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How xsen plays

Across 159 matches xsen averages K/R 0.75 and ADR 78.4; the rating across the 8 rated matches is 0.97. Biggest strength: Utility with impact at 41%. That is better than 88% of players on level 10. Most room to improve: Clutch 1v1 won at 21%. That is better than only 1% of players on level 10. On average 16.5 kills per match, 42% of them headshots. The strongest map is Anubis with a 71% win rate in 34 matches. In 92 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. xsen loses the most ELO in match 3 of the day (−2 ELO, win rate 41%). Things go best on Ancient (+76 ELO, win rate 64%). Got weaker: ADR −4.1, Win rate −4 pp. Unchanged in recent months: K/R at 0.73, Headshots at 42%.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.