xord01

Russia
188 matches tracked
Last updated:

How does xord01 play?

Rating 0.90 K/R 0.66 ADR 72.0 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 188 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 36%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

Level 5

Compared with 938 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 33%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 78%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 23%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 33%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.98).

Headshot rate 44%0 pp · Ø 44% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 0.89−0.09 · Ø 0.98 better than 22%
Pistol kills per match 2.5
Knife kills 5 in 188 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.8%).

2K rounds 11.6%−1.2 pp · Ø 12.8% better than 22%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 11%
MVPs per match 1.9−0.3 · Ø 2.2 better than 27%
4Ks and aces 14x 4K, 2 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 19%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 45%
Enemies flashed per round 0.21−0.04 · Ø 0.25 better than 44%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether xord01 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 10 matches from the last 3 months and 178 before.

Kills per round (K/R)

0.73
JulAugSepOctNov

Best month: September 2026 with 0.73.

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −103 ELO
44 matches · 43% win rate
On Inferno −69 ELO
21 matches · 29% win rate
On Mondays −23 ELO, win rate 43%

xord01 loses the most ELO on Mirage: −103 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.14 · Nuke

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
43% better than 27%
0.61 better than 11%
67.1 better than 7%
0.86 better than 15%
45% of 189 duels better than 27%
57% of 28 situations better than 91%
Dust 236
50% right on the average
0.64 better than 16%
68.8 better than 7%
0.89 better than 17%
42% of 123 duels better than 14%
39% of 23 situations better than 55%
Ancient34
50% right on the average
0.72 better than 58%
79.7 better than 56%
0.99 better than 62%
49% of 147 duels better than 54%
50% of 12 situations better than 81%
Anubis30
53% better than 64%
0.69 better than 39%
77.5 better than 42%
0.98 right on the average
50% of 127 duels better than 54%
60% of 15 situations better than 94%
Inferno21
29% better than 2%
0.61 better than 16%
65.7 better than 8%
0.81 better than 10%
43% of 88 duels better than 20%
43% of 7 situations better than 67%
Nuke17
53% right on the average
0.70 better than 40%
77.7 better than 46%
0.91 better than 25%
54% of 74 duels better than 66%
38% of 16 situations better than 48%
Cache5
80% -
0.59 -
61.4 -
0.84-
37% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xord01 plays

Across 188 matches xord01 averages K/R 0.66, ADR 72.0 and a rating of 0.90. Biggest strength: Clutch 1v1 won at 43%, better than 78% of level 5 players. Most room to improve: 3K rounds at 2.7%, better than only 11% of level 5 players. Averages 14.0 kills per match with 44% headshots. The strongest map is Nuke with a 53% win rate in 17 matches. In 48 of 188 matches the rating was 1.10 or higher (26%), in 101 it was below 0.90. In 111 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. xord01 loses the most ELO on Mirage (−103 ELO, win rate 43%). Things go best on Dust 2 (+51 ELO, win rate 50%). Match no. 2 of the day goes best: 57% win rate, +25 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.