xkapteeni

Finland
37 matches tracked
Last updated:

How does xkapteeni play?

Rating 1.03 K/R 0.71 ADR 74.2 from 37 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 37 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 54%+4 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 82%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 25%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.00).

Headshot rate 50%+4 pp · Ø 46% better than 72%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.08+0.08 · Ø 1.00 better than 82%
Pistol kills per match 2.5
Knife kills 4 in 37 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 40%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 28%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 3x 4K, 0 aces in 28 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 91%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 75%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 7 average
Whether xkapteeni is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 28 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Patterns

Soon this shows where xkapteeni loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 13 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Anubis
  2. Longest win streak: 4 wins in a row · Nuke
  3. Highest rating in a match: 2.42 · Nuke

Maps in detail

from the last 37 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage13
23% -
0.68 -
73.1 -
1.01-
45% of 33 duels -
47% of 15 situations -
Nuke6
67% -
0.93 -
89.3 -
1.37-
60% of 10 duels -
33% of 3 situations -
Cache5
80% -
0.64 -
66.4 -
0.97-
43% of 21 duels -
33% of 6 situations -
Ancient4
25% -
0.59 -
63.4 -
0.78-
56% of 18 duels -
100% of 3 situations -
Anubis3
100% -
0.81 -
90.3 -
1.14-
85% of 13 duels -
0% of 2 situations -
Vertigo3
67% -
0.77 -
78.5 -
1.11-
71% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xkapteeni plays

Across 37 matches xkapteeni averages K/R 0.71, ADR 74.2 and a rating of 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 15.8 kills per match with 50% headshots. In 15 of 37 matches the rating was 1.10 or higher (41%), in 13 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 0 aces.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.