xando

Brazil
214 matches tracked 20 matches in 30 days
ELO ▼ 65
1,784
30-day peak: 1,849
Rank SA ▼ 3,113 places
#11,553
30 days · prev. #8,440 · best #8,440
Last updated:

How does xando play?

Rating 0.98 (from 164 matches) K/R 0.69 ADR 75.0 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 164 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Level 9

Compared with 1,479 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 49%−1 pp · Ø 50% better than 37%

Clutch

Average
Last one alive

21% of 1v2s won and so right on the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 66%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.98−0.02 · Ø 1.00 better than 39%
Pistol kills per match 2.3
Knife kills 3 in 214 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 38%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.0−0.2 · Ø 2.2 better than 21%
4Ks and aces 23x 4K, 0 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.10, Headshots +5 pp, Win rate +4 pp
= Stayed the same
ADR at 75.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: April 2026 with 0.73. Last 3 months: 0.71 (at the start 0.67). Just below the average (0.72).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −54 ELO
66 matches · 44% win rate
In match 3 of the day +3 ELO
41 matches · 44% win rate

xando loses the most ELO on Mirage: −54 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 1.96 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
44% better than 27%
0.68 better than 24%
72.0 better than 11%
0.94 better than 23%
45% of 141 duels better than 18%
44% of 39 situations better than 67%
Dust 247
53% better than 59%
0.67 better than 20%
73.1 better than 15%
0.99 better than 40%
45% of 137 duels better than 21%
36% of 22 situations better than 42%
Inferno38
63% better than 79%
0.72 better than 47%
78.7 better than 40%
0.98 better than 33%
59% of 147 duels better than 86%
40% of 10 situations better than 55%
Ancient34
50% better than 45%
0.70 better than 32%
76.8 better than 30%
0.98 better than 37%
49% of 91 duels better than 43%
38% of 16 situations right on the average
Anubis17
71% better than 96%
0.76 better than 65%
82.3 better than 62%
1.13-
46% of 41 duels better than 22%
17% of 6 situations better than 10%
Nuke7
14% -
0.64 -
69.8 -
0.83-
48% of 21 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xando plays

Across 214 matches xando averages K/R 0.69 and ADR 75.0; the rating across the 164 rated matches is 0.98. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 9 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 49 of 164 matches the rating was 1.10 or higher (30%), in 64 it was below 0.90. In 144 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. xando loses the most ELO on Mirage (−54 ELO, win rate 44%). Things go best in match 2 of the day (+45 ELO, win rate 58%). Match no. 1 of the day goes best: 59% win rate, −37 ELO. Improved over the last three months: K/R +0.04, Rating +0.10, Headshots +5 pp, Win rate +4 pp. Unchanged in recent months: ADR at 75.4. Last 30 days: 20 matches, win rate 50%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.