xaaaxaxaxaa

Russia
On FACEIT since 2025 262 matches tracked 50 matches in 30 days
Last updated:

How does xaaaxaxaxaa play?

Rating 0.98 K/R 0.69 ADR 76.9 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 262 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

Level 9

Compared with 1,452 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 96%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.99−0.02 · Ø 1.01 better than 42%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 31%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 44%
MVPs per match 2.0−0.3 · Ø 2.3 better than 22%
4Ks and aces 24x 4K, 2 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 22%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.05, ADR +4.5, Win rate +3 pp, ELO +285
= Stayed the same
K/R at 0.71
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.71 (at the start 0.68). Just below the average (0.73).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −3 ELO
35 matches · 54% win rate
On Mirage −2 ELO
80 matches · 51% win rate
On Fridays +6 ELO, win rate 39%

xaaaxaxaxaa loses the most ELO on Ancient: −3 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
51% better than 51%
0.69 better than 30%
77.0 better than 33%
1.00 better than 45%
46% of 327 duels better than 25%
45% of 55 situations better than 72%
Dust 264
38% better than 11%
0.68 better than 25%
76.0 better than 28%
0.95 better than 27%
46% of 249 duels better than 26%
31% of 35 situations better than 30%
Ancient35
54% better than 64%
0.72 better than 45%
77.4 better than 32%
1.01 better than 55%
46% of 177 duels better than 22%
35% of 31 situations better than 46%
Anubis35
49% better than 46%
0.72 better than 47%
80.5 better than 49%
1.02 better than 53%
41% of 129 duels better than 8%
42% of 19 situations better than 59%
Nuke24
63% better than 73%
0.73 better than 40%
77.8 better than 37%
1.00 better than 35%
54% of 89 duels better than 60%
36% of 11 situations better than 43%
Inferno16
44% better than 20%
0.66 better than 17%
72.5 better than 13%
0.94 better than 20%
46% of 68 duels better than 21%
55% of 11 situations better than 85%
Cache6
67% -
0.66 -
73.7 -
0.92-
48% of 33 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xaaaxaxaxaa plays

Across 262 matches xaaaxaxaxaa averages K/R 0.69, ADR 76.9 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Opening duels won at 47%, better than only 21% of level 9 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 90 of 262 matches the rating was 1.10 or higher (34%), in 114 it was below 0.90. In 162 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. xaaaxaxaxaa loses the most ELO on Ancient (−3 ELO, win rate 54%). Things go best on Dust 2 (+56 ELO, win rate 38%). Improved over the last three months: Rating +0.05, ADR +4.5, Win rate +3 pp, ELO +285. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.71. Last 30 days: 50 matches, win rate 48%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.