xVisii1

Albania
On FACEIT since 2024 213 matches tracked 94 matches in 30 days
ELO ▲ 99
2,125
30-day peak: 2,152
Rank EU
#177,513
Albania #979 in Albania
Last updated:

How does xVisii1 play?

Rating 1.16 (from 190 matches) K/R 0.81 ADR 86.2 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 190 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 7% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.19+0.16 · Ø 1.03 better than 91%
Pistol kills per match 2.9
Knife kills 14 in 213 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 26x 4K, 2 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, ADR at 86.4, Headshots at 51%, ELO at 2,125
▼ Got worse
Rating −0.07, Win rate −7 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: July 2026 with 0.87. Last 3 months: 0.81 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −20 ELO
44 matches · 45% win rate
On Ancient −12 ELO
52 matches · 67% win rate
On Mondays +19 ELO, win rate 37%

xVisii1 loses the most ELO in match 3 of the day: −20 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Ancient
  2. Reached level 10 · Ancient
  3. Recorded match no. 100 · Ancient
  4. Most kills in a match: 42 · Mirage
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient52
67% better than 92%
0.81 better than 82%
85.8 better than 73%
1.13 better than 82%
61% of 157 duels better than 93%
45% of 40 situations better than 68%
Anubis41
66% better than 88%
0.85 better than 92%
89.5 better than 87%
1.25 better than 95%
59% of 110 duels better than 85%
39% of 33 situations better than 56%
Inferno39
44% better than 18%
0.75 right on the average
83.8 better than 60%
1.06 better than 54%
49% of 114 duels better than 31%
38% of 39 situations right on the average
Mirage39
54% better than 60%
0.85 better than 88%
87.5 better than 81%
1.23 better than 92%
42% of 115 duels better than 10%
38% of 21 situations right on the average
Dust 226
46% better than 30%
0.83 better than 86%
85.4 better than 71%
1.20 better than 90%
56% of 75 duels better than 77%
45% of 29 situations better than 72%
Nuke10
40% -
0.81 -
87.4 -
1.13-
50% of 28 duels -
50% of 6 situations -
Cache4
0% -
0.68 -
70.7 -
0.90-
33% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xVisii1 plays

Across 213 matches xVisii1 averages K/R 0.81 and ADR 86.2; the rating across the 190 rated matches is 1.16. Biggest strength: K/D at 1.19, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 51% headshots. The strongest map is Ancient with a 67% win rate in 52 matches. In 109 of 190 matches the rating was 1.10 or higher (57%), in 34 it was below 0.90. In 132 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: July 2026 at 1.22. xVisii1 loses the most ELO in match 3 of the day (−20 ELO, win rate 45%). Things go best on Inferno (+45 ELO, win rate 44%). Match no. 1 of the day goes best: 65% win rate, −16 ELO. Got weaker: Rating −0.07, Win rate −7 pp. Unchanged in recent months: K/R at 0.81, ADR at 86.4, Headshots at 51%, ELO at 2,125. Last 30 days: 94 matches, win rate 51%, net ELO +138.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.