xStefJ

Romania
On FACEIT since 2024 84 matches tracked 58 matches in 30 days
ELO ▲ 312
2,137
30-day peak: 2,137
Rank EU
#166,942
Romania #2,020 in Romania
Last updated:

How does xStefJ play?

Rating 0.99 K/R 0.67 ADR 73.5 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 84 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.6
Zeus kills1 in 84 matches
Knife kills 12 in 84 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 1.7−0.6 · Ø 2.3 better than 3%
4Ks and aces 4x 4K, 3 aces in 66 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 7.1+2.9 · Ø 4.2 better than 96%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether xStefJ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOct

Best month: October 2026 with 0.69.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
22 matches · 55% win rate
In match 1 of the day −63 ELO
25 matches · 36% win rate
Between 6:00 and 12:00 −60 ELO, win rate 39%

xStefJ loses the most ELO on Dust 2: −82 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Highest rating in a match: 2.28 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2
  4. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
69% better than 95%
0.72 better than 43%
74.3 better than 20%
1.09 better than 72%
57% of 87 duels better than 81%
43% of 37 situations better than 68%
Dust 222
55% better than 64%
0.72 better than 44%
78.5 better than 39%
1.02 right on the average
59% of 70 duels better than 87%
54% of 24 situations better than 87%
Ancient13
31% -
0.59 -
71.8 -
0.82-
36% of 42 duels -
14% of 7 situations -
Inferno8
25% -
0.61 -
68.7 -
1.01-
48% of 21 duels -
43% of 7 situations -
Anubis7
14% -
0.59 -
68.4 -
0.83-
57% of 28 duels -
0% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xStefJ plays

Across 84 matches xStefJ averages K/R 0.67, ADR 73.5 and a rating of 0.99. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 40% headshots. The strongest map is Mirage with a 69% win rate in 29 matches. In 28 of 84 matches the rating was 1.10 or higher (33%), in 37 it was below 0.90. In 66 matches with detailed stats: 4 4Ks and 3 aces. Best month by rating: October 2026 at 1.02. xStefJ loses the most ELO on Dust 2 (−82 ELO, win rate 55%). Things go best on Mirage (+105 ELO, win rate 69%). Last 30 days: 58 matches, win rate 50%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.