xGrabax

Poland
On FACEIT since 2019 170 matches tracked 63 matches in 30 days
Last updated:

How does xGrabax play?

Rating 0.97 K/R 0.72 ADR 81.0 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 170 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Rarely on the AWP.
EntryRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

Level 6

Compared with 813 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 48%−2 pp · Ø 50% better than 38%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so slightly below the average (45%).

Headshot rate 43%−2 pp · Ø 45% better than 37%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.94−0.06 · Ø 1.00 better than 37%
Pistol kills per match 2.8
Knife kills 4 in 170 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 46%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 68%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 17x 4K, 3 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.25).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 26%
Enemies flashed per round 0.02−0.23 · Ø 0.25 better than 1%
Deaths per round 77%+5 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.10, ADR −6.4, Headshots −7 pp, Win rate −9 pp, ELO −143

Sep to Oct 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOctNov

Best month: June 2026 with 0.82. Last 3 months: 0.71 (at the start 0.78). Just below the average (0.73).

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −127 ELO
31 matches · 45% win rate
On Cache −95 ELO
23 matches · 48% win rate
From match 5 of the day −91 ELO
27 matches · 44% win rate

xGrabax loses the most ELO on Inferno: −127 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 39 · Cache
  3. Highest rating in a match: 2.05 · Dust 2

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient37
57% better than 76%
0.75 better than 69%
83.0 better than 71%
0.99 better than 56%
52% of 250 duels better than 66%
29% of 17 situations better than 30%
Inferno31
45% better than 28%
0.74 better than 72%
79.8 better than 63%
1.02 better than 67%
46% of 167 duels better than 34%
50% of 16 situations better than 80%
Nuke30
60% better than 75%
0.66 better than 25%
75.8 better than 40%
0.88 better than 16%
42% of 115 duels better than 17%
29% of 17 situations better than 23%
Cache23
48% -
0.78 -
88.5 -
1.02-
53% of 137 duels -
43% of 14 situations -
Anubis17
41% better than 22%
0.69 better than 46%
78.7 better than 53%
0.94 better than 40%
49% of 102 duels right on the average
40% of 5 situations better than 57%
Dust 214
36% -
0.74 -
82.5 -
0.95-
48% of 71 duels -
100% of 1 situations -
Mirage12
33% -
0.61 -
71.7 -
0.75-
36% of 64 duels -
0% of 1 situations -
Overpass4
75% -
0.92 -
101.1 -
1.31-
50% of 30 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xGrabax plays

Across 170 matches xGrabax averages K/R 0.72, ADR 81.0 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 79% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 11% of level 6 players. Averages 16.0 kills per match with 43% headshots. The strongest map is Nuke with a 60% win rate in 30 matches. In 50 of 170 matches the rating was 1.10 or higher (29%), in 78 it was below 0.90. In 153 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: June 2026 at 1.11. xGrabax loses the most ELO on Inferno (−127 ELO, win rate 45%). Things go best on Ancient (+220 ELO, win rate 57%). Match no. 3 of the day goes best: 55% win rate, +48 ELO. Got weaker: K/R −0.07, Rating −0.10, ADR −6.4, Headshots −7 pp, Win rate −9 pp, ELO −143. Last 30 days: 63 matches, win rate 46%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.