xC0ugar

Poland
On FACEIT since 2020 140 matches tracked 51 matches in 30 days
ELO ▲ 382
2,126
30-day peak: 2,126
Rank EU
#179,014
Poland #10,028 in Poland
Last updated:

How does xC0ugar play?

Rating 1.25 K/R 0.89 ADR 93.5 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 140 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 6% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.30+0.27 · Ø 1.03 better than 97%
Pistol kills per match 2.6
Knife kills 3 in 140 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 96%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 92%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 32x 4K, 7 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 44%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 59%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.13, ADR +6.2, Headshots +2 pp, Win rate +12 pp, ELO +714, First kills +1 pp, Clutch 1v1 +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.96
JunJulAugSepOctNov

Best month: October 2026 with 0.99. Last 3 months: 0.90 (at the start 0.83). Well above the average (0.74).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −86 ELO
30 matches · 37% win rate
In match 3 of the day ±0 ELO
24 matches · 42% win rate
On Mondays +61 ELO, win rate 39%

xC0ugar loses the most ELO on Dust 2: −86 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 48 · Nuke
  4. Longest win streak: 7 wins in a row · Nuke
  5. Highest rating in a match: 2.34 · Vertigo

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 74%
0.89 better than 94%
92.3 better than 91%
1.24 better than 93%
60% of 196 duels better than 90%
52% of 29 situations better than 86%
Dust 230
37% better than 8%
0.82 better than 83%
90.4 better than 87%
1.16 better than 85%
58% of 130 duels better than 85%
43% of 21 situations better than 65%
Ancient23
52% better than 52%
0.83 better than 86%
87.5 better than 79%
1.15 better than 86%
60% of 81 duels better than 91%
45% of 22 situations better than 69%
Cache14
64% -
1.00 -
106.3 -
1.42-
73% of 74 duels -
43% of 14 situations -
Anubis13
54% -
0.92 -
95.8 -
1.25-
60% of 62 duels -
40% of 10 situations -
Nuke12
50% -
0.98 -
100.7 -
1.40-
68% of 40 duels -
58% of 12 situations -
Inferno6
67% -
0.79 -
81.3 -
1.15-
56% of 18 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xC0ugar plays

Across 140 matches xC0ugar averages K/R 0.89, ADR 93.5 and a rating of 1.25. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 49% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 88 of 140 matches the rating was 1.10 or higher (63%), in 21 it was below 0.90. In 127 matches with detailed stats: 32 4Ks and 7 aces. Best month by rating: October 2026 at 1.47. xC0ugar loses the most ELO on Dust 2 (−86 ELO, win rate 37%). Things go best on Mirage (+62 ELO, win rate 58%). Match no. 2 of the day goes best: 68% win rate, +36 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, ADR +6.2, Headshots +2 pp, Win rate +12 pp, ELO +714, First kills +1 pp, Clutch 1v1 +7 pp. Last 30 days: 51 matches, win rate 59%, net ELO +130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.