x1W0rld

Spain
On FACEIT since 2021 239 matches tracked 32 matches in 30 days
Last updated:

How does x1W0rld play?

Rating 1.04 K/R 0.76 ADR 83.4 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 239 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

21% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 23%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.4
Knife kills 5 in 239 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 68%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 28x 4K, 5 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 66%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +8 pp, ELO +646
= Stayed the same
K/R at 0.78, Rating at 1.05, ADR at 84.8, Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −26 ELO
20 matches · 35% win rate
On Anubis −11 ELO
38 matches · 55% win rate
On Mondays −109 ELO, win rate 38%

x1W0rld loses the most ELO on Cache: −26 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 9 wins in a row · Nuke
  3. Most kills in a match: 42 · Anubis
  4. Highest rating in a match: 2.47 · Ancient
  5. Recorded match no. 100 · Ancient

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
57% better than 69%
0.77 better than 61%
84.9 better than 67%
1.04 right on the average
49% of 198 duels better than 36%
25% of 24 situations better than 16%
Dust 249
53% better than 54%
0.74 right on the average
81.1 better than 50%
1.00 better than 35%
46% of 193 duels better than 22%
38% of 32 situations right on the average
Ancient45
58% better than 67%
0.81 better than 77%
88.3 better than 80%
1.11 better than 72%
58% of 242 duels better than 80%
41% of 27 situations better than 55%
Anubis38
55% better than 58%
0.74 better than 47%
81.1 better than 49%
1.02 better than 42%
48% of 159 duels better than 30%
41% of 17 situations better than 56%
Cache20
35% -
0.73 -
82.9 -
0.98-
49% of 123 duels -
56% of 9 situations -
Inferno17
53% better than 45%
0.74 better than 43%
77.5 better than 25%
1.08 right on the average
42% of 60 duels better than 5%
50% of 16 situations better than 77%
Nuke11
64% -
0.77 -
79.1 -
1.07-
61% of 33 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How x1W0rld plays

Across 239 matches x1W0rld averages K/R 0.76, ADR 83.4 and a rating of 1.04. Biggest strength: Utility hit rate at 40%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 45% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 92 of 239 matches the rating was 1.10 or higher (38%), in 81 it was below 0.90. In 198 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: September 2026 at 1.10. x1W0rld loses the most ELO on Cache (−26 ELO, win rate 35%). Things go best on Mirage (+80 ELO, win rate 57%). Match no. 4 of the day goes best: 66% win rate, +56 ELO. Improved over the last three months: Win rate +8 pp, ELO +646. Unchanged in recent months: K/R at 0.78, Rating at 1.05, ADR at 84.8, Headshots at 45%. Last 30 days: 32 matches, win rate 59%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.