x-panther

Turkey
On FACEIT since 2024 276 matches tracked 106 matches in 30 days
ELO ▼ 17
2,225
30-day peak: 2,242
Rank EU
#134,104
Turkey #3,576 in Turkey
Last updated:

How does x-panther play?

Rating 1.07 (from 239 matches) K/R 0.78 ADR 87.2 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 239 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 2.4
Knife kills 1 in 276 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 66%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 86%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 54x 4K, 8 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.8+1.6 · Ø 4.2 better than 85%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 91%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.18, ADR +4.2, Win rate +8 pp, ELO +107
= Stayed the same
Headshots at 58%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −41 ELO
46 matches · 48% win rate
On Ancient −27 ELO
60 matches · 58% win rate
On Saturdays ±0 ELO, win rate 38%

x-panther loses the most ELO on Anubis: −41 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Nuke
  2. Highest rating in a match: 2.80 · Inferno
  3. Recorded match no. 250 · Nuke
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient60
58% better than 72%
0.84 better than 86%
93.0 better than 93%
1.20 better than 91%
58% of 291 duels better than 83%
62% of 26 situations better than 95%
Inferno57
58% better than 66%
0.82 better than 78%
93.1 better than 86%
1.14 better than 74%
58% of 243 duels better than 77%
35% of 26 situations better than 42%
Anubis46
48% better than 42%
0.73 better than 44%
83.3 better than 62%
1.01 better than 42%
55% of 201 duels better than 71%
46% of 35 situations better than 71%
Nuke36
44% better than 20%
0.83 better than 76%
88.8 better than 79%
1.13 better than 69%
49% of 177 duels better than 33%
22% of 18 situations better than 12%
Cache29
34% better than 5%
0.76 better than 56%
85.4 better than 66%
1.03 better than 46%
53% of 180 duels right on the average
42% of 26 situations better than 57%
Dust 226
46% better than 28%
0.64 better than 9%
75.2 better than 22%
0.87 better than 5%
43% of 81 duels better than 11%
27% of 15 situations better than 21%
Mirage17
35% better than 5%
0.66 better than 15%
74.9 better than 22%
0.92 better than 15%
43% of 74 duels better than 11%
69% of 13 situations better than 99%
Vertigo3
67% -
0.84 -
96.2 -
1.13-
69% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How x-panther plays

Across 276 matches x-panther averages K/R 0.78 and ADR 87.2; the rating across the 239 rated matches is 1.07. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 58% headshots. The strongest map is Inferno with a 58% win rate in 57 matches. In 110 of 239 matches the rating was 1.10 or higher (46%), in 80 it was below 0.90. In 217 matches with detailed stats: 54 4Ks and 8 aces. Best month by rating: November 2026 at 1.16. x-panther loses the most ELO on Anubis (−41 ELO, win rate 48%). Things go best on Dust 2 (+47 ELO, win rate 46%). From match no. 5 of the day on, things go best: 62% win rate, −41 ELO. Improved over the last three months: K/R +0.06, Rating +0.18, ADR +4.2, Win rate +8 pp, ELO +107. Unchanged in recent months: Headshots at 58%. Last 30 days: 106 matches, win rate 48%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.