wusu-

Serbia
On FACEIT since 2021 59 matches tracked 54 matches in 30 days
ELO ▼ 36
2,105
30-day peak: 2,165
Rank EU
#188,270
Serbia #1,846 in Serbia
Last updated:

How does wusu- play?

Rating 0.93 K/R 0.64 ADR 72.0 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 59 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Weakness
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 2.7
Knife kills 1 in 59 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 4%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 12%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 8x 4K, 0 aces in 59 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 91%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether wusu- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 59 matches, all from the last 3 months.

Kills per round (K/R)

0.58
OctNov

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −50 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Ancient
  2. Most kills in a match: 28 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
35% better than 5%
0.62 better than 7%
68.8 better than 5%
0.91 better than 13%
44% of 39 duels better than 14%
18% of 11 situations better than 7%
Dust 216
50% better than 45%
0.63 better than 8%
70.9 better than 7%
0.90 better than 11%
52% of 31 duels better than 56%
53% of 17 situations better than 87%
Ancient12
58% -
0.71 -
81.0 -
1.03-
50% of 38 duels -
71% of 7 situations -
Anubis7
86% -
0.65 -
71.1 -
1.01-
58% of 24 duels -
25% of 4 situations -
Nuke6
50% -
0.53 -
67.3 -
0.72-
48% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wusu- plays

Across 59 matches wusu- averages K/R 0.64, ADR 72.0 and a rating of 0.93. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 41% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 14 of 59 matches the rating was 1.10 or higher (24%), in 31 it was below 0.90. In 59 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 54 matches, win rate 48%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.