wswavdghfwd

Russia
On FACEIT since 2019 455 matches tracked 148 matches in 30 days
ELO ▲ 193
3,719
30-day peak: 4,090
Rank EU ▼ 362 places
#486
Russia #152 in Russia
30 days · prev. #124 · best #64
Last updated:

How does wswavdghfwd play?

Rating 1.00 (from 375 matches) K/R 0.72 ADR 81.0 from 455 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 375 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 27%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).

3,500+ ELO

Compared with 1,247 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 39%
Opening duels won 49%−5 pp · Ø 54% better than 9%

Clutch

Weakness
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 16%
Clutch 1v2 won 21%−2 pp · Ø 23% better than 36%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so clearly below the average (1.11).

Headshot rate 52%−2 pp · Ø 54% better than 37%
AWP share of kills 9%−4 pp · Ø 13% better than 57%
K/D 0.98−0.13 · Ø 1.11 better than 5%
Pistol kills per match 3.1 from the last 412
Knife kills 9 in 412 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so well below the average (2.6).

2K rounds 13.7%−0.7 pp · Ø 14.4% better than 25%
3K rounds 4.7%+0.2 pp · Ø 4.5% better than 47%
MVPs per match 2.2−0.4 · Ø 2.6 better than 10%
4Ks and aces 56x 4K, 3 aces in 315 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 58%
Enemies flashed per round 0.22−0.12 · Ø 0.34 better than 13%
Deaths per round 74%+4 pp · Ø 70% better than 7%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.09, Rating +0.20, ADR +8.3, Headshots +21 pp, Win rate +7 pp, ELO +327
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.66). Slightly below the average (0.78).

Patterns

From the last 412 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −123 ELO
68 matches · 43% win rate
On Dust 2 −96 ELO
103 matches · 46% win rate
On Thursdays −60 ELO, win rate 41%

wswavdghfwd loses the most ELO in match 1 of the day: −123 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.30 · Ancient
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 412 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
55% better than 39%
0.74 better than 19%
81.6 better than 24%
1.01 better than 13%
48% of 655 duels better than 11%
37% of 70 situations better than 41%
Dust 2103
46% better than 14%
0.72 better than 16%
80.9 better than 24%
1.00 better than 11%
50% of 428 duels better than 22%
29% of 45 situations better than 23%
Ancient80
51% better than 25%
0.74 better than 25%
83.5 better than 40%
1.02 better than 21%
46% of 384 duels better than 10%
28% of 39 situations better than 21%
Anubis51
45% better than 14%
0.73 better than 23%
80.9 better than 26%
0.99 better than 14%
51% of 252 duels better than 35%
39% of 31 situations better than 48%
Cache16
56% -
0.70 -
76.8 -
0.96-
54% of 70 duels -
33% of 3 situations -
Overpass4
50% -
0.66 -
72.8 -
0.72-
0% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How wswavdghfwd plays

Across 455 matches wswavdghfwd averages K/R 0.72 and ADR 81.0; the rating across the 375 rated matches is 1.00. Biggest strength: Utility hit rate at 43%, better than 96% of level 10 · 3,500+ ELO players. Most room to improve: K/D at 0.98, better than only 5% of level 10 · 3,500+ ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Cache with a 56% win rate in 16 matches. In 138 of 375 matches the rating was 1.10 or higher (37%), in 148 it was below 0.90. In 315 matches with detailed stats: 56 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. wswavdghfwd loses the most ELO in match 1 of the day (−123 ELO, win rate 43%). Things go best on Mirage (+270 ELO, win rate 55%). Match no. 4 of the day goes best: 57% win rate, +104 ELO. Improved over the last three months: K/R +0.09, Rating +0.20, ADR +8.3, Headshots +21 pp, Win rate +7 pp, ELO +327. Last 30 days: 148 matches, win rate 51%, net ELO −188.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.