wrestllerrr
How does wrestllerrr play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 17% of rounds and so well above the average (10%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average44% headshots and so well below the average (50%).
Impact
StrengthExactly 2 kills in 16.5% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 77% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.91. Last 3 months: 0.84 (at the start 0.81). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.21. Last 3 months: 1.13 (at the start 1.06). Well above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 99.6. Last 3 months: 92.6 (at the start 92.9). Well above the average (79.4).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 44% (at the start 47%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 35%). Well above the average (45%).
Best month: October 2026 with 2,368.
Rounds with first kill
Best month: September 2026 with 19%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 309 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
wrestllerrr loses the most ELO on Cache: −26 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 50 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.38 · Ancient
Maps in detail
from the last 309 matchesCompared with players on the same level who have at least 15 matches on the map.
How wrestllerrr plays
Across 309 matches wrestllerrr averages K/R 0.84, ADR 92.6 and a rating of 1.12. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 44% headshots. The strongest map is Ancient with a 65% win rate in 51 matches. In 151 of 309 matches the rating was 1.10 or higher (49%), in 90 it was below 0.90. In 286 matches with detailed stats: 77 4Ks and 10 aces. Best month by rating: September 2026 at 1.21. wrestllerrr loses the most ELO on Cache (−26 ELO, win rate 55%). Things go best on Ancient (+54 ELO, win rate 65%). Match no. 4 of the day goes best: 59% win rate, +54 ELO. Improved over the last three months: Rating +0.07, Win rate +17 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.84, ADR at 92.6. Last 30 days: 109 matches, win rate 54%, net ELO +77.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.