Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

wlblade

Mexico
On FACEIT since 2017 194 matches tracked 22 matches in 30 days
Last updated:

How does wlblade play?

Rating 1.03 (from 144 matches) K/R 0.74 ADR 80.1 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so slightly above the average (52%).

Headshot rate 54%+2 pp · Ø 52% better than 71%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 3.0
Knife kills 3 in 194 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.5%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 67%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 22x 4K, 0 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 88%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, ELO +306
= Stayed the same
K/R at 0.73, ADR at 79.5, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.72
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months unchanged at 0.73. Just below the average (0.75).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −72 ELO
30 matches · 43% win rate
On Mirage −46 ELO
98 matches · 61% win rate
On Sundays −1 ELO, win rate 45%

wlblade loses the most ELO in match 3 of the day: −72 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Cache
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.34 · Mirage
  4. Longest win streak: 12 wins in a row · Nuke

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
61% better than 83%
0.76 better than 57%
82.8 better than 59%
1.07 better than 60%
50% of 327 duels better than 39%
42% of 38 situations better than 61%
Dust 226
54% better than 56%
0.68 better than 20%
74.8 better than 18%
0.89 better than 7%
56% of 78 duels better than 73%
63% of 8 situations better than 95%
Ancient25
52% better than 42%
0.72 better than 34%
78.6 better than 32%
1.03 better than 43%
47% of 76 duels better than 21%
42% of 12 situations better than 59%
Nuke13
54% -
0.76 -
80.8 -
1.14-
38% of 26 duels -
40% of 5 situations -
Cache12
42% -
0.71 -
78.4 -
0.98-
42% of 57 duels -
0% of 1 situations -
Anubis10
60% -
0.70 -
74.0 -
0.97-
54% of 28 duels -
0% of 3 situations -
Inferno7
14% -
0.66 -
72.6 -
0.76-
29% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wlblade plays

Across 194 matches wlblade averages K/R 0.74 and ADR 80.1; the rating across the 144 rated matches is 1.03. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 54% headshots. The strongest map is Mirage with a 61% win rate in 98 matches. In 57 of 144 matches the rating was 1.10 or higher (40%), in 48 it was below 0.90. In 144 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: October 2026 at 1.08. wlblade loses the most ELO in match 3 of the day (−72 ELO, win rate 43%). Things go best from match 5 of the day (+16 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, +16 ELO. Improved over the last three months: Headshots +6 pp, ELO +306. Unchanged in recent months: K/R at 0.73, ADR at 79.5, Win rate at 53%. Last 30 days: 22 matches, win rate 50%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.