wiz---
Name history of wiz---
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).
Compared with 1,088 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Weakness0.9 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average53% headshots and so well above the average (46%).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
AverageDied in 79% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.73 (at the start 0.72). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.96 (at the start 0.95). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 84.6. Last 3 months: 80.2 (at the start 77.5). Just above the average (79.8).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 50% (at the start 56%). Clearly above the average (46%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 42% (at the start 52%). Well below the average (50%).
Best month: September 2026 with 1,960. Last 3 months: 1,586 (at the start 1,934).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 286 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
wiz--- loses the most ELO on Dust 2: −173 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.03 · Nuke
- Most kills in a match: 51 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 286 matchesCompared with players on the same level who have at least 15 matches on the map.
How wiz--- plays
Across 286 matches wiz--- averages K/R 0.72, ADR 78.7 and a rating of 0.95. Biggest strength: Headshot rate at 53%, better than 84% of level 7 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 16.1 kills per match with 53% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 93 of 286 matches the rating was 1.10 or higher (33%), in 140 it was below 0.90. In 238 matches with detailed stats: 51 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. wiz--- loses the most ELO on Dust 2 (−173 ELO, win rate 54%). Things go best in match 4 of the day (+27 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +27 ELO. Got weaker: Headshots −6 pp, Win rate −10 pp, ELO −348. Unchanged in recent months: K/R at 0.73, Rating at 0.96, ADR at 80.2. Last 30 days: 59 matches, win rate 37%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.