whyareyouu

Germany
267 matches tracked 85 matches in 30 days
Last updated:

How does whyareyouu play?

Rating 0.96 K/R 0.66 ADR 70.9 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 267 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 71%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.98−0.04 · Ø 1.02 better than 39%
Pistol kills per match 2.2
Knife kills 6 in 267 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.3%).

2K rounds 11.5%−1.8 pp · Ø 13.3% better than 10%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 12%
MVPs per match 1.9−0.4 · Ø 2.3 better than 12%
4Ks and aces 32x 4K, 5 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
Whether whyareyouu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 267 matches, all from the last 3 months.

Kills per round (K/R)

0.60
AugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −57 ELO
30 matches · 53% win rate
On Nuke −29 ELO
20 matches · 35% win rate
Between 0:00 and 6:00 −30 ELO, win rate 45%

whyareyouu loses the most ELO on Anubis: −57 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 36 · Nuke
  3. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
55% better than 68%
0.62 better than 7%
68.2 better than 4%
0.90 better than 14%
47% of 243 duels better than 32%
37% of 46 situations better than 47%
Mirage75
56% better than 70%
0.70 better than 37%
73.7 better than 20%
1.05 better than 66%
51% of 201 duels better than 55%
44% of 77 situations better than 72%
Anubis30
53% better than 58%
0.66 better than 17%
71.5 better than 8%
0.96 better than 28%
54% of 94 duels better than 70%
39% of 23 situations better than 53%
Ancient28
46% better than 30%
0.67 better than 20%
71.3 better than 10%
0.94 better than 26%
48% of 77 duels better than 33%
41% of 34 situations better than 57%
Inferno22
41% better than 18%
0.61 better than 6%
67.5 better than 4%
0.89 better than 10%
40% of 65 duels better than 5%
21% of 19 situations better than 16%
Nuke20
35% better than 5%
0.76 right on the average
78.4 better than 32%
1.09 better than 61%
47% of 62 duels better than 24%
41% of 22 situations better than 56%
Cache16
69% -
0.59 -
65.7 -
0.88-
45% of 47 duels -
45% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whyareyouu plays

Across 267 matches whyareyouu averages K/R 0.66, ADR 70.9 and a rating of 0.96. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 9 players. Averages 14.7 kills per match with 52% headshots. The strongest map is Cache with a 69% win rate in 16 matches. In 79 of 267 matches the rating was 1.10 or higher (30%), in 120 it was below 0.90. In 267 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: September 2026 at 1.03. whyareyouu loses the most ELO on Anubis (−57 ELO, win rate 53%). Things go best on Mirage (+305 ELO, win rate 56%). Match no. 4 of the day goes best: 64% win rate, +72 ELO. Last 30 days: 85 matches, win rate 60%, net ELO +219.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.