wh1te123

South Korea
On FACEIT since 2021 216 matches tracked 52 matches in 30 days
ELO ▲ 2
2,020
30-day peak: 2,108
Rank EU
#243,230
South Korea #3,174 in South Korea
Last updated:

How does wh1te123 play?

Rating 1.07 K/R 0.78 ADR 82.2 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 216 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.3
Knife kills 7 in 216 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 69%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 41x 4K, 2 aces in 209 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 60%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +228, First kills +1 pp, Clutch 1v1 +5 pp
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 82.3, Headshots at 53%
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.82. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −118 ELO
78 matches · 51% win rate
On Anubis −109 ELO
39 matches · 51% win rate
Between 18:00 and 24:00 −81 ELO, win rate 41%
On Thursdays −3 ELO, win rate 43%

wh1te123 loses the most ELO on Mirage: −118 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Mirage
  2. Reached level 10 · Mirage
  3. Most kills in a match: 44 · Mirage
  4. Recorded match no. 100 · Mirage
  5. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
51% better than 48%
0.79 better than 73%
84.7 better than 69%
1.09 better than 71%
52% of 421 duels better than 56%
56% of 48 situations better than 90%
Dust 248
60% better than 80%
0.74 right on the average
76.4 better than 26%
1.06 better than 59%
51% of 236 duels right on the average
52% of 31 situations better than 86%
Anubis39
51% better than 48%
0.81 better than 81%
84.5 better than 69%
1.14 better than 82%
56% of 211 duels better than 74%
42% of 24 situations better than 63%
Ancient26
46% better than 28%
0.72 better than 37%
79.3 better than 40%
0.96 better than 26%
43% of 120 duels better than 11%
33% of 15 situations better than 36%
Nuke20
40% better than 9%
0.80 better than 69%
84.8 better than 66%
1.06 right on the average
52% of 92 duels better than 45%
21% of 14 situations better than 9%
Inferno4
25% -
0.80 -
88.1 -
1.05-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wh1te123 plays

Across 216 matches wh1te123 averages K/R 0.78, ADR 82.2 and a rating of 1.07. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 53% headshots. The strongest map is Dust 2 with a 60% win rate in 48 matches. In 99 of 216 matches the rating was 1.10 or higher (46%), in 74 it was below 0.90. In 209 matches with detailed stats: 41 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. wh1te123 loses the most ELO on Mirage (−118 ELO, win rate 51%). Things go best on Dust 2 (+56 ELO, win rate 60%). Match no. 3 of the day goes best: 64% win rate. Improved over the last three months: ELO +228, First kills +1 pp, Clutch 1v1 +5 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 82.3, Headshots at 53%. Last 30 days: 52 matches, win rate 48%, net ELO −174.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.