way2sexxyy

Poland
On FACEIT since 2015 160 matches tracked 76 matches in 30 days
ELO ▲ 98
2,179
30-day peak: 2,359
Rank EU
#153,378
Poland #8,376 in Poland
Last updated:

How does way2sexxyy play?

Rating 1.02 K/R 0.72 ADR 77.9 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 160 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 4%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 23%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.1
Knife kills 2 in 160 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.4%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 43%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 3 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 71%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 36%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +279
= Stayed the same
Win rate at 54%
▼ Got worse
K/R −0.09, Rating −0.13, ADR −6.2, Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.56
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.69 (at the start 0.78). Clearly below the average (0.74).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −147 ELO
54 matches · 54% win rate
On Anubis −54 ELO
25 matches · 64% win rate
Between 0:00 and 6:00 −61 ELO, win rate 41%
On Sundays −4 ELO, win rate 30%

way2sexxyy loses the most ELO on Mirage: −147 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Reached level 10 · Dust 2
  3. Longest win streak: 8 wins in a row · Nuke
  4. Most kills in a match: 36 · Dust 2
  5. Highest rating in a match: 1.95 · Anubis

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
54% better than 59%
0.72 better than 40%
78.7 better than 40%
1.02 better than 47%
40% of 159 duels better than 5%
24% of 55 situations better than 13%
Dust 227
48% better than 39%
0.75 better than 55%
84.6 better than 69%
1.04 better than 52%
44% of 70 duels better than 15%
31% of 16 situations better than 31%
Ancient26
62% better than 84%
0.64 better than 11%
69.4 better than 5%
0.91 better than 19%
51% of 80 duels right on the average
50% of 20 situations better than 81%
Anubis25
64% better than 87%
0.76 better than 60%
79.1 better than 39%
1.12 better than 77%
47% of 58 duels better than 25%
29% of 24 situations better than 25%
Cache9
67% -
0.71 -
77.1 -
1.03-
54% of 28 duels -
0% of 4 situations -
Inferno9
44% -
0.73 -
74.1 -
1.10-
54% of 24 duels -
25% of 8 situations -
Nuke8
38% -
0.70 -
82.2 -
0.94-
64% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How way2sexxyy plays

Across 160 matches way2sexxyy averages K/R 0.72, ADR 77.9 and a rating of 1.02. Biggest strength: Utility hit rate at 41%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 44% headshots. The strongest map is Anubis with a 64% win rate in 25 matches. In 58 of 160 matches the rating was 1.10 or higher (36%), in 52 it was below 0.90. In 147 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. way2sexxyy loses the most ELO on Mirage (−147 ELO, win rate 54%). Things go best on Dust 2 (+70 ELO, win rate 48%). From match no. 5 of the day on, things go best: 65% win rate, +26 ELO. Improved over the last three months: ELO +279. Got weaker: K/R −0.09, Rating −0.13, ADR −6.2, Headshots −3 pp. Unchanged in recent months: Win rate at 54%. Last 30 days: 76 matches, win rate 53%, net ELO −112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.