w_endigo

Switzerland
On FACEIT since 2017 147 matches tracked 31 matches in 30 days
ELO ▼ 17
2,006
30-day peak: 2,023
Rank EU
#254,236
Switzerland #2,010 in Switzerland
Last updated:

How does w_endigo play?

Rating 1.09 K/R 0.76 ADR 83.5 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 147 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 34x 4K, 2 aces in 147 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (4.3).

Utility hit rate 44%+8 pp · Ø 36% better than 95%
Utility damage per round 8.2+3.9 · Ø 4.3 better than 98%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 91%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +242
= Stayed the same
K/R at 0.76, Rating at 1.09, ADR at 83.3
▼ Got worse
Headshots −5 pp, First kills −1 pp, Clutch 1v1 −17 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.99
JunJulAugSepOctNov

Best month: November 2026 with 0.99. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +8 ELO
36 matches · 50% win rate
On Wednesdays ±0 ELO, win rate 43%

w_endigo loses the most ELO in match 1 of the day: +8 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Inferno
  2. Reached level 10 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Most kills in a match: 37 · Dust 2
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient47
70% better than 94%
0.77 better than 63%
85.7 better than 73%
1.09 better than 72%
52% of 128 duels better than 54%
43% of 28 situations better than 62%
Dust 240
48% better than 39%
0.81 better than 81%
86.2 better than 77%
1.15 better than 84%
57% of 131 duels better than 83%
41% of 27 situations better than 61%
Cache26
42% -
0.79 -
84.7 -
1.12-
53% of 73 duels -
50% of 18 situations -
Mirage16
63% better than 88%
0.67 better than 19%
75.3 better than 24%
0.99 better than 36%
50% of 32 duels better than 43%
36% of 14 situations better than 44%
Anubis11
55% -
0.62 -
73.6 -
0.93-
45% of 44 duels -
40% of 5 situations -
Inferno4
50% -
0.85 -
87.3 -
1.26-
53% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w_endigo plays

Across 147 matches w_endigo averages K/R 0.76, ADR 83.5 and a rating of 1.09. Biggest strength: Utility damage per round at 8.2, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Ancient with a 70% win rate in 47 matches. In 68 of 147 matches the rating was 1.10 or higher (46%), in 38 it was below 0.90. In 147 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: November 2026 at 1.40. w_endigo loses the most ELO in match 1 of the day (+8 ELO, win rate 50%). Things go best in match 3 of the day (+34 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +34 ELO. Improved over the last three months: Win rate +5 pp, ELO +242. Got weaker: Headshots −5 pp, First kills −1 pp, Clutch 1v1 −17 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.09, ADR at 83.3. Last 30 days: 31 matches, win rate 45%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.