Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

wYxd1

Russia
On FACEIT since 2025 137 matches tracked 35 matches in 30 days
ELO ▼ 8
2,271
30-day peak: 2,279
Rank EU
#117,740
Russia #33,340 in Russia
Last updated:

How does wYxd1 play?

Rating 0.99 K/R 0.73 ADR 80.7 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 32%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 9%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.96−0.08 · Ø 1.04 better than 19%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.5%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 33%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 64%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 29x 4K, 0 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 54%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 76%+4 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ADR +4.5, Headshots +3 pp, ELO +630
= Stayed the same
K/R at 0.73, Rating at 0.99, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −57 ELO
28 matches · 46% win rate
In match 2 of the day +27 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 +45 ELO, win rate 45%
On Mondays +1 ELO, win rate 46%

wYxd1 loses the most ELO on Ancient: −57 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Mirage
  2. Most kills in a match: 34 · Cache
  3. Reached level 10 · Cache
  4. Recorded match no. 100 · Cache
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
51% better than 46%
0.75 better than 53%
81.3 better than 51%
1.02 better than 44%
47% of 150 duels better than 25%
57% of 14 situations better than 92%
Dust 232
66% better than 90%
0.74 right on the average
81.1 better than 47%
1.01 better than 38%
46% of 142 duels better than 22%
52% of 23 situations better than 85%
Ancient28
46% better than 25%
0.72 better than 35%
80.1 better than 40%
1.00 better than 36%
44% of 130 duels better than 12%
29% of 24 situations better than 27%
Anubis20
45% better than 26%
0.68 better than 19%
80.1 better than 40%
0.90 better than 8%
41% of 97 duels better than 6%
38% of 8 situations right on the average
Cache9
33% -
0.73 -
78.9 -
1.00-
49% of 63 duels -
40% of 5 situations -
Inferno6
50% -
0.61 -
71.6 -
0.80-
39% of 31 duels -
100% of 1 situations -
Nuke5
80% -
0.82 -
95.0 -
1.12-
50% of 30 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wYxd1 plays

Across 137 matches wYxd1 averages K/R 0.73, ADR 80.7 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 42% headshots. The strongest map is Dust 2 with a 66% win rate in 32 matches. In 50 of 137 matches the rating was 1.10 or higher (36%), in 55 it was below 0.90. In 121 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. wYxd1 loses the most ELO on Ancient (−57 ELO, win rate 46%). Things go best on Mirage (+91 ELO, win rate 51%). Improved over the last three months: ADR +4.5, Headshots +3 pp, ELO +630. Unchanged in recent months: K/R at 0.73, Rating at 0.99, Win rate at 53%. Last 30 days: 35 matches, win rate 49%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.