w3ndigoo

Belarus
On FACEIT since 2024 109 matches tracked 44 matches in 30 days
ELO ▲ 87
2,316
30-day peak: 2,316
Rank EU
#98,905
Belarus #2,409 in Belarus
Last updated:

How does w3ndigoo play?

Rating 1.10 K/R 0.79 ADR 87.6 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 109 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
EntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 93%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.04).

Headshot rate 52%+2 pp · Ø 50% better than 63%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.09+0.05 · Ø 1.04 better than 66%
Pistol kills per match 3.6
Knife kills 3 in 109 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 79%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 84%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 19x 4K, 2 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 36%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +8 pp, ELO +198
= Stayed the same
K/R at 0.79, Rating at 1.11, ADR at 88.2
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: September 2026 with 0.88. Last 3 months unchanged at 0.79. Clearly above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −71 ELO
20 matches · 45% win rate
In match 2 of the day −25 ELO
26 matches · 38% win rate
On Dust 2 −24 ELO
30 matches · 57% win rate

w3ndigoo loses the most ELO in match 3 of the day: −71 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 44 · Cache
  4. Highest rating in a match: 2.27 · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
57% better than 68%
0.83 better than 85%
92.1 better than 91%
1.16 better than 83%
53% of 156 duels better than 59%
67% of 12 situations better than 97%
Mirage22
36% better than 5%
0.74 right on the average
81.4 better than 54%
1.02 better than 45%
51% of 103 duels better than 47%
21% of 14 situations better than 9%
Ancient16
44% better than 24%
0.74 better than 46%
81.0 better than 48%
1.03 right on the average
57% of 72 duels better than 77%
50% of 10 situations better than 80%
Nuke16
81% better than 98%
0.81 better than 72%
88.2 better than 78%
1.15 better than 78%
59% of 86 duels better than 85%
44% of 9 situations better than 62%
Cache9
44% -
0.84 -
94.6 -
1.10-
51% of 47 duels -
33% of 3 situations -
Anubis8
38% -
0.75 -
84.2 -
1.02-
51% of 45 duels -
25% of 4 situations -
Inferno7
71% -
0.87 -
93.2 -
1.21-
63% of 40 duels -
60% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w3ndigoo plays

Across 109 matches w3ndigoo averages K/R 0.79, ADR 87.6 and a rating of 1.10. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 22% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 52% headshots. The strongest map is Nuke with a 81% win rate in 16 matches. In 45 of 109 matches the rating was 1.10 or higher (41%), in 30 it was below 0.90. In 81 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.22. w3ndigoo loses the most ELO in match 3 of the day (−71 ELO, win rate 45%). Things go best on Mirage (+25 ELO, win rate 36%). Match no. 1 of the day goes best: 61% win rate, +2 ELO. Improved over the last three months: Win rate +8 pp, ELO +198. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 88.2. Last 30 days: 44 matches, win rate 57%, net ELO −142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.