w1thouther

Russia
On FACEIT since 2026 127 matches tracked 121 matches in 30 days
Last updated:

How does w1thouther play?

Rating 1.30 K/R 0.92 ADR 98.2 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 127 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 35% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.05).

Headshot rate 42%−10 pp · Ø 52% better than 7%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.34+0.29 · Ø 1.05 better than 97%
Pistol kills per match 3.1
Zeus kills4 in 127 matches
Knife kills 3 in 127 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 16.7%+3.2 pp · Ø 13.5% better than 96%
3K rounds 6.6%+2.4 pp · Ø 4.2% better than 98%
MVPs per match 3.4+1.0 · Ø 2.4 better than 98%
4Ks and aces 44x 4K, 3 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 62%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 50%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether w1thouther is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.82
OctNov

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
33 matches · 61% win rate
On Mirage −21 ELO
57 matches · 72% win rate
Between 6:00 and 12:00 −50 ELO, win rate 57%
On Fridays −46 ELO, win rate 48%

w1thouther loses the most ELO on Dust 2: −25 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 48 · Mirage
  3. Reached level 10 · Ancient
  4. Longest win streak: 11 wins in a row · Dust 2
  5. Highest rating in a match: 2.41 · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
72% better than 98%
0.89 better than 93%
94.8 better than 94%
1.25 better than 93%
59% of 323 duels better than 86%
31% of 35 situations better than 26%
Dust 233
61% better than 76%
0.94 better than 97%
101.9 better than 98%
1.32 better than 96%
62% of 229 duels better than 92%
38% of 13 situations right on the average
Ancient15
47% better than 27%
0.98 better than 99%
100.5 better than 98%
1.38 better than 99%
61% of 93 duels better than 90%
50% of 10 situations better than 78%
Anubis7
71% -
0.90 -
92.2 -
1.28-
65% of 51 duels -
75% of 4 situations -
Inferno7
57% -
1.00 -
108.7 -
1.40-
60% of 35 duels -
63% of 8 situations -
Cache4
50% -
0.95 -
100.8 -
1.36-
36% of 25 duels -
100% of 2 situations -
Nuke4
50% -
0.94 -
99.7 -
1.27-
85% of 13 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w1thouther plays

Across 127 matches w1thouther averages K/R 0.92, ADR 98.2 and a rating of 1.30. Biggest strength: Damage per round (ADR) at 98.2, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 42%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 20.8 kills per match with 42% headshots. The strongest map is Mirage with a 72% win rate in 57 matches. In 82 of 127 matches the rating was 1.10 or higher (65%), in 24 it was below 0.90. In 127 matches with detailed stats: 44 4Ks and 3 aces. w1thouther loses the most ELO on Dust 2 (−25 ELO, win rate 61%). Things go best in match 2 of the day (±0 ELO, win rate 81%). Match no. 2 of the day goes best: 81% win rate. Last 30 days: 121 matches, win rate 62%, net ELO +103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.