w1nkywOw

Hong Kong
On FACEIT since 2015 146 matches tracked 42 matches in 30 days
ELO ▲ 243
2,165
30-day peak: 2,165
Rank OCE ▲ 569 places
#795
Hong Kong #7 in Hong Kong
30 days · prev. #1,364 · best #758
Last updated:

How does w1nkywOw play?

Rating 1.06 K/R 0.75 ADR 80.6 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 146 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 78%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.08+0.05 · Ø 1.03 better than 69%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so just above the average (13.4%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 61%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 28x 4K, 5 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 12%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 67%
Deaths per round 70%−2 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether w1nkywOw is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
27 matches · 44% win rate
On Thursdays +25 ELO, win rate 50%

w1nkywOw loses the most ELO from match 5 of the day: ±0 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Reached level 10 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 39 · Mirage
  5. Highest rating in a match: 2.17 · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
60% better than 81%
0.72 better than 43%
78.1 better than 38%
1.04 better than 57%
48% of 206 duels better than 35%
39% of 31 situations better than 52%
Mirage32
63% better than 87%
0.73 better than 47%
75.0 better than 23%
1.06 better than 62%
46% of 99 duels better than 23%
40% of 25 situations better than 56%
Ancient27
41% better than 17%
0.72 better than 35%
80.9 better than 46%
0.98 better than 32%
57% of 110 duels better than 81%
26% of 19 situations better than 20%
Cache12
58% -
0.91 -
96.3 -
1.27-
64% of 59 duels -
38% of 8 situations -
Inferno11
55% -
0.90 -
90.8 -
1.29-
54% of 50 duels -
50% of 6 situations -
Anubis10
30% -
0.74 -
83.0 -
1.01-
55% of 38 duels -
0% of 4 situations -
Nuke4
75% -
0.75 -
81.4 -
1.06-
38% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w1nkywOw plays

Across 146 matches w1nkywOw averages K/R 0.75, ADR 80.6 and a rating of 1.06. Biggest strength: Headshot rate at 54%, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 54% headshots. The strongest map is Mirage with a 63% win rate in 32 matches. In 64 of 146 matches the rating was 1.10 or higher (44%), in 48 it was below 0.90. In 136 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: August 2026 at 1.09. w1nkywOw loses the most ELO from match 5 of the day (±0 ELO, win rate 44%). Things go best on Mirage (+25 ELO, win rate 63%). Match no. 3 of the day goes best: 65% win rate. Last 30 days: 42 matches, win rate 52%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.