vt0ra21

Mongolia
On FACEIT since 2022 286 matches tracked 25 matches in 30 days
ELO ▼ 50
3,390
30-day peak: 3,440
Rank SEA ▼ 13 places
#30
Mongolia #9 in Mongolia
30 days · prev. #17 · best #14
Last updated:

How does vt0ra21 play?

Rating 1.12 K/R 0.82 ADR 84.5 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 286 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

3,000-3,499 ELO

Compared with 7,456 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 27%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 33%
AWP share of kills 32%+20 pp · Ø 12% better than 94%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 3.1
Knife kills 19 in 286 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 64%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 52x 4K, 6 aces in 244 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.6−0.2 · Ø 3.8 better than 42%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 32%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp, ELO +170
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.05, ADR −5.8, Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.84. Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 286 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −69 ELO
134 matches · 56% win rate
In match 3 of the day −45 ELO
43 matches · 42% win rate
Between 6:00 and 12:00 +72 ELO, win rate 50%
On Sundays −124 ELO, win rate 35%

vt0ra21 loses the most ELO on Mirage: −69 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage
  4. Highest rating in a match: 2.53 · Dust 2

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
56% better than 56%
0.82 better than 76%
84.2 better than 60%
1.12 better than 68%
59% of 757 duels better than 85%
42% of 57 situations better than 60%
Dust 245
62% better than 75%
0.83 better than 79%
86.8 better than 72%
1.15 better than 73%
55% of 330 duels better than 63%
40% of 25 situations right on the average
Ancient29
52% better than 38%
0.75 better than 46%
79.7 better than 36%
1.02 better than 36%
45% of 185 duels better than 13%
30% of 10 situations better than 28%
Anubis29
59% better than 63%
0.80 better than 72%
82.2 better than 53%
1.10 better than 62%
48% of 186 duels better than 26%
23% of 13 situations better than 15%
Nuke19
47% better than 19%
0.83 better than 75%
85.3 better than 64%
1.11 better than 60%
61% of 109 duels better than 84%
67% of 9 situations better than 94%
Cache15
60% right on the average
0.88 better than 84%
91.8 better than 79%
1.17 better than 67%
53% of 113 duels better than 43%
17% of 12 situations better than 9%
Vertigo8
63% -
0.76 -
83.7 -
1.02-
50% of 48 duels -
75% of 4 situations -
Inferno7
71% -
0.85 -
87.7 -
1.17-
60% of 45 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vt0ra21 plays

Across 286 matches vt0ra21 averages K/R 0.82, ADR 84.5 and a rating of 1.12. Biggest strength: Rounds with first kill at 16%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.9 kills per match with 50% headshots. The strongest map is Dust 2 with a 62% win rate in 45 matches. In 137 of 286 matches the rating was 1.10 or higher (48%), in 83 it was below 0.90. In 244 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: August 2026 at 1.15. vt0ra21 loses the most ELO on Mirage (−69 ELO, win rate 56%). Things go best from match 5 of the day (+237 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +237 ELO. Improved over the last three months: Win rate +4 pp, ELO +170. Got weaker: K/R −0.05, Rating −0.05, ADR −5.8, Headshots −4 pp. Last 30 days: 25 matches, win rate 64%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.