vorm_666
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 2,098 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average60% headshots and so well above the average (49%).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).
Utility and deaths
Weakness0.07 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.95. Last 3 months: 0.93 (at the start 0.95). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 76.4. Last 3 months: 76.3 (at the start 72.4). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months: 62% (at the start 59%). Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 43% (at the start 52%). Well below the average (50%).
Best month: July 2026 with 2,400. Last 3 months: 2,160 (at the start 2,290).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vorm_666 loses the most ELO from match 5 of the day: −26 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 55 · Dust 2
- Highest rating in a match: 1.75 · Anubis
- Recorded match no. 100 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How vorm_666 plays
Across 177 matches vorm_666 averages K/R 0.68, ADR 73.9 and a rating of 0.94. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 60% headshots. The strongest map is Ancient with a 59% win rate in 22 matches. In 59 of 177 matches the rating was 1.10 or higher (33%), in 86 it was below 0.90. In 130 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: August 2026 at 0.95. vorm_666 loses the most ELO from match 5 of the day (−26 ELO, win rate 39%). Things go best in match 2 of the day (+84 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +84 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −9 pp, ELO −130. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 76.3. Last 30 days: 37 matches, win rate 51%, net ELO +1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.