voIdemort

Germany
On FACEIT since 2016 409 matches tracked 107 matches in 30 days
ELO ▲ 304
3,412
30-day peak: 3,451
Rank EU ▲ 2,265 places
#1,934
Germany #45 in Germany
30 days · prev. #4,199 · best #1,484
Last updated:

How does voIdemort play?

Rating 1.09 (from 375 matches) K/R 0.78 ADR 88.4 from 409 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 404 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (355 matches).

3,000-3,499 ELO

Compared with 7,729 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

21% of 1v2s won and so right on the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 28%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.12+0.07 · Ø 1.05 better than 63%
Pistol kills per match 3.1 from the last 404
Knife kills 4 in 404 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 44%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 58%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 61x 4K, 11 aces in 355 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (3.9).

Utility hit rate 43%+9 pp · Ø 34% better than 97%
Utility damage per round 7.2+3.3 · Ø 3.9 better than 98%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 81%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +236
= Stayed the same
ADR at 86.9
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.75).

Patterns

From the last 404 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −192 ELO
41 matches · 44% win rate
In match 1 of the day −141 ELO
96 matches · 52% win rate
On Fridays −256 ELO, win rate 46%

voIdemort loses the most ELO on Dust 2: −192 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Ancient
  2. Highest rating in a match: 2.33 · Nuke
  3. Most kills in a match: 45 · Cache

Maps in detail

from the last 404 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Cache105
57% better than 44%
0.77 better than 42%
87.4 better than 65%
1.09 better than 43%
55% of 468 duels better than 55%
46% of 59 situations better than 69%
Ancient85
65% better than 81%
0.80 better than 71%
91.9 better than 89%
1.10 better than 65%
58% of 374 duels better than 79%
31% of 49 situations better than 31%
Anubis72
65% better than 80%
0.81 better than 75%
90.9 better than 88%
1.15 better than 76%
56% of 357 duels better than 70%
39% of 31 situations better than 51%
Inferno68
59% better than 40%
0.78 better than 44%
86.5 better than 52%
1.12 better than 44%
57% of 242 duels right on the average
42% of 38 situations better than 54%
Dust 241
44% better than 16%
0.69 better than 20%
83.0 better than 54%
0.96 better than 16%
44% of 158 duels better than 11%
41% of 22 situations better than 55%
Nuke31
42% better than 13%
0.74 better than 38%
85.2 better than 63%
1.03 better than 35%
57% of 131 duels better than 69%
50% of 10 situations better than 78%

Compared with players on the same level who have at least 15 matches on the map.

How voIdemort plays

Across 409 matches voIdemort averages K/R 0.78 and ADR 88.4; the rating across the 375 rated matches is 1.09. Biggest strength: Utility damage per round at 7.2, better than 98% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 49% headshots. The strongest map is Anubis with a 65% win rate in 72 matches. In 187 of 404 matches the rating was 1.10 or higher (46%), in 111 it was below 0.90. In 355 matches with detailed stats: 61 4Ks and 11 aces. Best month by rating: July 2026 at 1.14. voIdemort loses the most ELO on Dust 2 (−192 ELO, win rate 44%). Things go best on Anubis (+209 ELO, win rate 65%). Match no. 3 of the day goes best: 64% win rate, +188 ELO. Improved over the last three months: Win rate +3 pp, ELO +236. Got weaker: K/R −0.04, Rating −0.06, Headshots −3 pp. Unchanged in recent months: ADR at 86.9. Last 30 days: 107 matches, win rate 64%, net ELO +152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.