vni02ophjn09

Greece
On FACEIT since 2023 107 matches tracked 36 matches in 30 days
Last updated:

How does vni02ophjn09 play?

Rating 1.04 K/R 0.75 ADR 80.1 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 107 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,562 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 39%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 3.0
Knife kills 3 in 107 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 51%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.6+0.2 · Ø 2.4 better than 74%
4Ks and aces 23x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 5%
Deaths per round 73%+2 pp · Ø 71% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +20 pp, ELO +580, First kills +2 pp
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 81.5, Headshots at 49%
▼ Got worse
Clutch 1v1 −13 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months: 0.75 (at the start 0.74). Right on the average (0.75).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −60 ELO
38 matches · 45% win rate
On Thursdays −30 ELO, win rate 36%

vni02ophjn09 loses the most ELO from match 5 of the day: −60 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 8 wins in a row · Inferno
  4. Highest rating in a match: 2.86 · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
62% better than 83%
0.74 better than 46%
77.5 better than 30%
1.06 better than 53%
47% of 106 duels better than 23%
53% of 15 situations better than 85%
Mirage24
54% better than 56%
0.75 right on the average
78.4 better than 34%
1.05 right on the average
49% of 106 duels better than 33%
26% of 19 situations better than 18%
Nuke15
47% better than 25%
0.74 better than 46%
83.0 better than 61%
1.02 better than 40%
57% of 37 duels better than 77%
30% of 10 situations better than 33%
Anubis14
57% -
0.79 -
87.3 -
1.07-
46% of 83 duels -
40% of 10 situations -
Inferno13
69% -
0.75 -
79.8 -
1.06-
53% of 66 duels -
43% of 7 situations -
Ancient7
43% -
0.69 -
77.3 -
0.92-
50% of 34 duels -
50% of 4 situations -
Cache6
50% -
0.74 -
83.5 -
1.03-
58% of 36 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vni02ophjn09 plays

Across 107 matches vni02ophjn09 averages K/R 0.75, ADR 80.1 and a rating of 1.04. Biggest strength: Utility hit rate at 38%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 41 of 107 matches the rating was 1.10 or higher (38%), in 45 it was below 0.90. In 107 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. vni02ophjn09 loses the most ELO from match 5 of the day (−60 ELO, win rate 45%). Things go best on Dust 2 (+45 ELO, win rate 62%). Match no. 2 of the day goes best: 75% win rate, +25 ELO. Improved over the last three months: Win rate +20 pp, ELO +580, First kills +2 pp. Got weaker: Clutch 1v1 −13 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 81.5, Headshots at 49%. Last 30 days: 36 matches, win rate 64%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.