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vinter

Sweden
227 matches tracked
Last updated:

How does vinter play?

Rating 1.06 K/R 0.75 ADR 82.0 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 227 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 44%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 11%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 2.6
Knife kills 2 in 227 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so right on the average (4.2%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 51%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 29x 4K, 2 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 5.3+1.3 · Ø 4.0 better than 84%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 40%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.08, ADR at 84.0, Headshots at 55%, Win rate at 48%
▼ Got worse
ELO −87

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.75).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −101 ELO
53 matches · 49% win rate
On Cache −75 ELO
20 matches · 40% win rate
On Fridays −14 ELO, win rate 45%

vinter loses the most ELO on Dust 2: −101 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Highest rating in a match: 2.19 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
58% better than 70%
0.80 better than 71%
85.6 better than 68%
1.13 better than 73%
54% of 345 duels better than 62%
36% of 72 situations better than 42%
Dust 253
49% better than 31%
0.74 better than 43%
82.2 better than 52%
1.06 right on the average
44% of 257 duels better than 11%
38% of 45 situations right on the average
Ancient37
43% better than 17%
0.71 better than 27%
78.6 better than 30%
1.01 better than 35%
44% of 130 duels better than 11%
48% of 27 situations better than 73%
Cache20
40% better than 10%
0.67 better than 10%
74.9 better than 11%
0.90 better than 5%
55% of 65 duels better than 56%
17% of 12 situations better than 7%
Anubis19
42% better than 14%
0.69 better than 22%
76.9 better than 25%
1.01 better than 34%
49% of 75 duels better than 33%
40% of 15 situations better than 54%
Vertigo6
33% -
0.80 -
86.8 -
1.08-
46% of 24 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vinter plays

Across 227 matches vinter averages K/R 0.75, ADR 82.0 and a rating of 1.06. Biggest strength: Utility damage per round at 5.3, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 55% headshots. The strongest map is Mirage with a 58% win rate in 91 matches. In 96 of 227 matches the rating was 1.10 or higher (42%), in 78 it was below 0.90. In 177 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. vinter loses the most ELO on Dust 2 (−101 ELO, win rate 49%). Things go best on Mirage (+216 ELO, win rate 58%). Got weaker: ELO −87. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 84.0, Headshots at 55%, Win rate at 48%. Last 30 days: 1 matches, win rate 0%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.