How does vesk- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 1,182 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (50%).
Clutch
Weakness32% of 1v1s won and so clearly below the average (37%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
Weakness1.8 MVPs per match and so well below the average (2.2).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 7 averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.67 (at the start 0.68). Slightly below the average (0.72).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 72.7 (at the start 75.9). Clearly below the average (79.2).
Share of headshot kills
Last 3 months: 47% (at the start 51%). Just above the average (46%).
Matches won (win rate)
Last 3 months: 48% (at the start 44%). Clearly below the average (51%).
Last 3 months: 1,535 (at the start 1,603).
Rounds with first kill
1v1 clutches won
Patterns
From the last 125 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vesk- loses the most ELO on Dust 2: −29 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.59 · Ancient
Maps in detail
from the last 125 matchesCompared with players on the same level who have at least 15 matches on the map.
How vesk- plays
Across 125 matches vesk- averages K/R 0.68 and ADR 74.0; the rating across the 68 rated matches is 0.94. Most room to improve: Opening duels won at 44%, better than only 10% of level 7 players. Averages 14.6 kills per match with 48% headshots. The strongest map is Mirage with a 51% win rate in 43 matches. In 22 of 68 matches the rating was 1.10 or higher (32%), in 32 it was below 0.90. In 67 matches with detailed stats: 7 4Ks and 0 aces. vesk- loses the most ELO on Dust 2 (−29 ELO, win rate 49%). Improved over the last three months: Win rate +4 pp. Got weaker: Headshots −4 pp, ELO −68. Unchanged in recent months: K/R at 0.67, ADR at 72.7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.