veollurzan

Russia
On FACEIT since 2023 72 matches tracked 51 matches in 30 days
ELO ▲ 63
2,384
30-day peak: 2,384
Rank EU
#82,055
Russia #23,339 in Russia
Last updated:
Next update possible in 56m 28s

How does veollurzan play?

Rating 1.29 K/R 0.95 ADR 99.6 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 72 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 28% good 1.10 to 1.29 28% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 3%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.31 K/D and so well above the average (1.04).

Headshot rate 42%−8 pp · Ø 50% better than 9%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.31+0.27 · Ø 1.04 better than 97%
Pistol kills per match 2.8
Knife kills 1 in 72 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.4% of rounds and so well above the average (13.4%).

2K rounds 18.4%+5.0 pp · Ø 13.4% better than 99%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 21x 4K, 6 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether veollurzan is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches, all from the last 3 months.

Kills per round (K/R)

0.99
SepOctNov

Best month: November 2026 with 0.99.

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −5 ELO
25 matches · 68% win rate

veollurzan loses the most ELO on Anubis: −5 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Anubis
  2. Highest rating in a match: 2.05 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis25
68% better than 92%
0.96 better than 99%
99.3 better than 98%
1.32 better than 97%
52% of 110 duels right on the average
50% of 12 situations better than 79%
Ancient23
48% better than 34%
1.00 better than 99%
103.3 better than 99%
1.37 better than 99%
65% of 129 duels better than 98%
36% of 14 situations better than 45%
Inferno16
63% better than 77%
0.86 better than 87%
95.3 better than 95%
1.14 better than 71%
61% of 83 duels better than 88%
20% of 5 situations better than 10%
Cache6
33% -
0.85 -
90.4 -
1.14-
50% of 34 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How veollurzan plays

Across 72 matches veollurzan averages K/R 0.95, ADR 99.6 and a rating of 1.29. Biggest strength: Damage per round (ADR) at 99.6, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 21.0 kills per match with 42% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 48 of 72 matches the rating was 1.10 or higher (67%), in 11 it was below 0.90. In 72 matches with detailed stats: 21 4Ks and 6 aces. Best month by rating: November 2026 at 1.37. veollurzan loses the most ELO on Anubis (−5 ELO, win rate 68%). Things go best in match 1 of the day (+40 ELO, win rate 69%). Match no. 1 of the day goes best: 69% win rate, +40 ELO. Last 30 days: 51 matches, win rate 55%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.