vensiger

Russia
On FACEIT since 2021 615 matches tracked 173 matches in 30 days
ELO ▲ 44
3,742
30-day peak: 4,086
Rank EU ▼ 413 places
#486
Russia #149 in Russia
30 days · prev. #73 · best #73
Last updated:

How does vensiger play?

Rating 1.19 (from 412 matches) K/R 0.87 ADR 90.1 from 615 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 412 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (463 matches).

3,500+ ELO

Compared with 1,386 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (12%).

Rounds with first kill 18%+6 pp · Ø 12% better than 98%
Opening duels won 57%+3 pp · Ø 54% better than 70%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%−4 pp · Ø 43% better than 44%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 59%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (54%).

Headshot rate 36%−18 pp · Ø 54% better than 1%
AWP share of kills 53%+40 pp · Ø 13% better than 99%
K/D 1.23+0.11 · Ø 1.12 better than 74%
Pistol kills per match 3.4 from the last 412
Knife kills 13 in 412 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.6%).

2K rounds 14.9%+0.8 pp · Ø 14.1% better than 58%
3K rounds 5.8%+1.2 pp · Ø 4.6% better than 85%
MVPs per match 3.0+0.4 · Ø 2.6 better than 84%
4Ks and aces 149x 4K, 25 aces in 463 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.9).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 8%
Enemies flashed per round 0.21−0.13 · Ø 0.34 better than 11%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +11 pp, Win rate +7 pp, ELO +564
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −6.0

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.99. Last 3 months: 0.84 (at the start 0.92). Clearly above the average (0.78).

Patterns

From the last 412 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −177 ELO
61 matches · 46% win rate
On Anubis −164 ELO
55 matches · 49% win rate
Between 6:00 and 12:00 +109 ELO, win rate 46%
On Wednesdays −87 ELO, win rate 47%

vensiger loses the most ELO on Ancient: −177 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.69 · Mirage

Maps in detail

from the last 412 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage165
56% better than 46%
0.85 better than 72%
87.8 better than 57%
1.19 better than 69%
61% of 1,055 duels better than 84%
39% of 72 situations better than 48%
Dust 2107
64% better than 73%
0.91 better than 89%
97.0 better than 90%
1.29 better than 87%
56% of 834 duels better than 56%
38% of 50 situations better than 45%
Ancient61
46% better than 13%
0.82 better than 64%
86.0 better than 55%
1.15 better than 63%
53% of 355 duels better than 43%
40% of 30 situations right on the average
Anubis55
49% better than 24%
0.75 better than 32%
78.3 better than 18%
1.06 better than 32%
55% of 341 duels better than 56%
32% of 31 situations better than 29%
Inferno17
71% better than 91%
0.74 better than 44%
80.8 better than 43%
1.05 better than 44%
51% of 124 duels better than 37%
20% of 5 situations better than 11%
Nuke5
40% -
0.76 -
79.7 -
1.04-
62% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vensiger plays

Across 615 matches vensiger averages K/R 0.87 and ADR 90.1; the rating across the 412 rated matches is 1.19. Biggest strength: Rounds with first kill at 18%, better than 98% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 36%, better than only 1% of level 10 · 3,500+ ELO players. Averages 18.8 kills per match with 36% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 232 of 412 matches the rating was 1.10 or higher (56%), in 101 it was below 0.90. In 463 matches with detailed stats: 149 4Ks and 25 aces. Best month by rating: September 2026 at 1.21. vensiger loses the most ELO on Ancient (−177 ELO, win rate 46%). Things go best on Dust 2 (+342 ELO, win rate 64%). From match no. 5 of the day on, things go best: 61% win rate, +125 ELO. Improved over the last three months: Headshots +11 pp, Win rate +7 pp, ELO +564. Got weaker: K/R −0.08, ADR −6.0. Last 30 days: 173 matches, win rate 55%, net ELO +146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.